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It is currently Tue May 21, 2013 3:39 am
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[ 7 posts ] |
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vikti
One Eyed Hopeful
Joined: Sat Dec 22, 2007 3:38 am Posts: 17 Location: Brittany
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Dear,
first, glad to talk to the team again! And thanks to mtbs to host a forum for you.
My question:
I'd like to know if you will naturaly support the z800 hmd?
More globaly, is your development direction is to support naturaly a miximum range of Stéréo 3D display or is to let Nvidia or ATi makes the drivers them selves?
Regards,
Vikti.
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| Wed Jan 09, 2008 4:32 am |
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sharky
3D Angel Eyes (Moderator)
Joined: Fri May 25, 2007 4:08 am Posts: 1819 Location: Italy
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hi vikty welcome to the board!
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| Wed Jan 09, 2008 5:16 am |
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binstream
Unigine Developer
Joined: Mon Oct 01, 2007 10:29 pm Posts: 13
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We haven't contacted eMagin representatives yet, however, it seems easy to add z800 support in Unigine since we already have stereo render.
We would like to provide driver-independent stereo solution.
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| Wed Jan 09, 2008 5:18 am |
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sharky
3D Angel Eyes (Moderator)
Joined: Fri May 25, 2007 4:08 am Posts: 1819 Location: Italy
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just a generic question related to drivers in general:
is there a difference between hdm and dual projector setup at output/coding level?
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| Wed Jan 09, 2008 5:32 am |
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binstream
Unigine Developer
Joined: Mon Oct 01, 2007 10:29 pm Posts: 13
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I can't say for sure because we haven't specs for now.
However, according to information n public domain, it seems that eMagin z800 use 1 Sub-D input and requires interlaced frames encoding (a frame for a right eye follows a frame for a left one). It would be more convenient to have 2 separate inputs for each eye, as it is for multidisplay systems.
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| Wed Jan 09, 2008 5:45 am |
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binstream
Unigine Developer
Joined: Mon Oct 01, 2007 10:29 pm Posts: 13
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sharky wrote: just a generic question related to drivers in general:
is there a difference between hdm and dual projector setup at output/coding level?
It depends on hardware.
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| Wed Jan 09, 2008 8:32 am |
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CarlKenner
Binocular Vision CONFIRMED!
Joined: Tue Aug 28, 2007 12:22 pm Posts: 332
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Native Z800 support is impossible unless you can set the pin on the VGA port through software. It will require vendor-specific code for different graphics cards, and may be impossible on some graphics cards.
With the new firmware chip that you have to install, you could make it sort-of work, but only if you could guarantee a constant framerate.
You could use the nvidia stereo driver and nvidia stereo API with your own stereo rendering code though.
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| Fri Jan 18, 2008 6:16 am |
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