Stereoscopic 3D Gaming Standards & Advocacy Group Welcomes Top Industry Leader into Advisory Board, Meeting Schedule & Line-up Confirmed
Toronto, Canada (August 27, 2009) – What began as a surprise announcement at SIGGRAPH 2009 has quickly become an industry-wide movement to ensure the adoption of stereoscopic 3D (S-3D) gaming in consumer homes around the world.
“When I saw Need for Speed SHIFT in stereoscopic 3D at SIGGRAPH, I was impressed. The audience was blown away by how well SHIFT’s immersive cockpit was represented by the 3D tech, and we see a great future for S-3D in games. We need an industry-wide standard for S-3D gaming, and S3DGA has the drive and experience to push this forward. All developers and manufacturers should participate,” said Habib Zargarpour, Senior Art Director for Electronic Arts Inc. (NASDAQ: ERTS).
Neil Schneider, President S3DGA (LEFT), Habib Zargarpour, Senior Art Director, Electronic Arts
As a Senior Art Director for Need for Speed, Habib Zargarpour’s game development credits also include Need for Speed: Most Wanted, James Bond 007: Everything or Nothing, and Need for Speed Underground. His diverse film background includes work with IMAX 3D, and a whole range of visual effects work for projects such as Star Wars: Phantom Menace, The Perfect Storm, Twister, Star Trek: First Contact, The Mask, and several more memorable films.
Neil Schneider, the President and CEO of S3DGA, is best known for his pioneering work on Meant to be Seen (http://www.mtbs3D.com" onclick="window.open(this.href);return false;), the world’s leading website focused on stereoscopic 3D gaming and entertainment.
“When game developers purposely support just one or two S-3D solutions, the message is that stereoscopic 3D gaming is just a technology demo. We can do better! With XBOX, PS3, and PC gaming now available in S-3D, our industry has grown large and diverse enough to get well beyond this stage. It’s an honour that Electronic Arts is helping S3DGA fulfill its mandate, and with the industry’s backing, the S-3D gaming standard will happen,” said Schneider.
An introductory S3DGA meeting will be held 5:30PM PST September 17th at the 3D Entertainment Summit. Meeting participation is free, and S3DGA meeting attendees qualify for a 25% discount on summit registration when they use the "S3DGA" discount code. Attendees are encouraged to RSVP via members@s3dga.com because space has grown very limited.
"I am overwhelmed by the progress made in the last year in the 3D gaming world, and we are excited to be part of the next logical step by helping launch The S-3D Gaming Alliance at this year's 3D Entertainment Summit," said Bob Dowling, 3D Entertainment Summit Founder.
Confirmed meeting speakers include Electronic Arts, Blitz Games Studios, XpanD, DDD, and more. Additional members on record include Jon Peddie Research, iZ3D, TDVision Corp., and Sensio.
About The S-3D Gaming Alliance
The S-3D Gaming Alliance is an industry standards and advocacy group designed to accelerate the adoption of display technologies through stereoscopic 3D video games. S3DGA provides for standards discussions, consumer promotion, education, and awareness. Its membership is comprised of organizations and individuals with an interest in developing S-3D hardware and software solutions. Visit http://www.s3dga.com" onclick="window.open(this.href);return false; for more information about the organization and the upcoming meeting.
© 2009 S-3D Gaming Alliance. S3DGA and the S3DGA logo are trademarks of The S-3D Gaming Alliance. All other names, logos, and marks are the property of their respective owners.
Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
- Neil
- 3D Angel Eyes (Moderator)
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- Golden Eyed Wiseman! (or woman!)
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Woo, EA is on it. Now we just need some GOOD game publishers, and we are all set...
Seriously though, awesome news.
Seriously though, awesome news.
- martinlandau
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Palmer, dude, the need for speed : shift is going to blow everyone away - I was there at the demo - Palmer if you are close to california, you need to come to S3DGA and check this stuff out - fascinating and exciting - are you far? The physics in this game are going to revolutoinize racing sims.
I had a special prototype motion simulator stereo3d dome projection machine I was putting together mostly for that game but sadly it is in motion simulator heaven right now. I think I can get some nascar people interested in this when I get version 2 working I may need your help Palmer - interested? Check it out:
http://www.mtbs3d.com/phpbb/viewtopic.p ... peed+shift" onclick="window.open(this.href);return false;
I had a special prototype motion simulator stereo3d dome projection machine I was putting together mostly for that game but sadly it is in motion simulator heaven right now. I think I can get some nascar people interested in this when I get version 2 working I may need your help Palmer - interested? Check it out:
http://www.mtbs3d.com/phpbb/viewtopic.p ... peed+shift" onclick="window.open(this.href);return false;
http://www.autosimsport.net/index2/inde ... -vol5-iss1" onclick="window.open(this.href);return false;Anyways, The need for speed shift demonstration Neil put on, my heart was racing like I had just run a few turns at the dragon in north carolina. Well I had to find out more about the physics of this game:
http://www.autosimsport.net/index2/inde ... -vol5-iss1" onclick="window.open(this.href);return false;
This seems to have a pretty good article about all the SHIFT physics and other things relating to the development of the game, Neil do you or anyone know of any other good articles relating to this game? I bought a motion simulator with 2dof and if they could do internal programming for this it woudl make it easier on me.
The futures so bright, I gotta wear shades!
http://www.youtube.com/watch?v=WDdI_sfNop8" onclick="window.open(this.href);return false;
http://www.youtube.com/watch?v=WDdI_sfNop8" onclick="window.open(this.href);return false;
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- Two Eyed Hopeful
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
i liked need for speed 1, 3, and most wanted.
prostreet was pretty good, but the whole "street racing is bad" message hammered at you during the game was ridiculous.
its a game ya know, i want to outrun the police lol.
anyway i hope shift is as awesome as you say, if it plays the way prostreet did, but with police chases, then im all set.
prostreet was pretty good, but the whole "street racing is bad" message hammered at you during the game was ridiculous.
its a game ya know, i want to outrun the police lol.
anyway i hope shift is as awesome as you say, if it plays the way prostreet did, but with police chases, then im all set.
- cybereality
- 3D Angel Eyes (Moderator)
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Very good news, I hope more developers come on board.
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- Golden Eyed Wiseman! (or woman!)
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
I live in California, area code 90803. I would love to help with any projects, sounds fun.martinlandau wrote:Palmer, dude, the need for speed : shift is going to blow everyone away - I was there at the demo - Palmer if you are close to california, you need to come to S3DGA and check this stuff out - fascinating and exciting - are you far? The physics in this game are going to revolutoinize racing sims.
I had a special prototype motion simulator stereo3d dome projection machine I was putting together mostly for that game but sadly it is in motion simulator heaven right now. I think I can get some nascar people interested in this when I get version 2 working I may need your help Palmer - interested? Check it out:
I will totally buy this game if it has daylight driving; I love Need For Speed, but I hated how a lot of the recent ones were nightime only. I like my colors.
- martinlandau
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Palmer the demo I saw was during daylight, and you are right, the very first need for speed on the 3D0 system driving through the alps during daylight were some great memories for me. Definitely hope we can have both day and night driving. Ok Palmer, the S3DGA is going to meet at universal city, CA sept 17. I am planning on being there starting the 14th though. Andrew Oliver will be there - Han Tao, Habib from EA, of course our very own Neil, and silly crazy me! Mark it on your schedule and you come and hang with us and I will personally bring you that iglasses HMD I have - how can you miss it?!?
The futures so bright, I gotta wear shades!
http://www.youtube.com/watch?v=WDdI_sfNop8" onclick="window.open(this.href);return false;
http://www.youtube.com/watch?v=WDdI_sfNop8" onclick="window.open(this.href);return false;
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- Golden Eyed Wiseman! (or woman!)
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Looks like the meeting starts at 5:30 PM, I am out sailing for a lot of the 17th, and we actually dock at 5:30. So the very earliest that I could be there would be 6:30 or 7 (That is optimistic), might be too late. I will see what I can do, though.
- Likay
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Re: Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA)
Indeed good news and an indication of a great future for s-3d! It's good to know that gamedevelopers in general seems to very interested in getting their games visually great in 3d. Why wouldn't they?