GDC 2015: For virtual reality creators, a question of contro

Straight press releases and article referrals for review and discussion.
Post Reply
User avatar
metalqueen
3D Angel Eyes (Moderator)
Posts: 1981
Joined: Tue Feb 27, 2007 6:31 pm

GDC 2015: For virtual reality creators, a question of contro

Post by metalqueen »

 

VR headsets by Sony, HTC and Valve are currently scheduled for launch in 2015 and 2016



By Derrik J. Lang, The Associated Press 

the Game Developers Conference, it's easy to imagine what virtual reality will look like when it eventually hits the marketplace. What it will feel like, however, is an entirely different matter.

From wand-shaped controllers to motion-detecting sensors, VR creators are trying out all sorts of input methods on the road to bringing the immersive technology into consumers' homes.

For decades, to interact with virtual worlds depicted on television and computer screens, gamers had to rely on either hand-held controllers with an assortment of buttons, directional pads and analog sticks, or a keyboard coupled with a mouse.

Read the whole story here.

Read full article...
Image
- Non-profit, non-partisan.
- Features user contributed education sessions, blogs, and content.
- Safe to interact, registration requires formal non-disclosure agreement. Membership list is equally confidential.
- Open to all except press. People can join as individuals or companies.
- People say the industry needs to get together and learn from one another. This is our chance.
Post Reply

Return to “MTBS Newswire”