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 iZ3D driver: Q&A 
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
As far as I know we have not problem with Physx

ED shutters glasses work with iZ3D driver at high fps (more than 60) - I saw some users here how can run them, but sync (render interruption problem is not solved yet)


Thu Dec 18, 2008 6:05 am
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One Eyed Hopeful

Joined: Sun May 04, 2008 1:07 am
Posts: 11
hi blackQ,
my z800 is now working in shutter-mode, thanks to crim3.
several games are working- gtr2, gta4 when fps gets lower than 30, then it flickers,otherwise smothe. (nice driver, good work)

here my problem

when i start assassins creed, iz3d activated in anaglyph-mode, it works.
when i start assassins creed, iz3d activated in shutter-mode, he works 2 or 3 sec on the cd and then crashes to desktop, no message.
does anyone know about this issue, or is there a solution.

an answer would be nice

regards hassovr


Tue Jan 20, 2009 1:57 am
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Certif-Eyed!
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Joined: Fri May 11, 2007 10:13 am
Posts: 521
BlackQ wrote:
As far as I know we have not problem with Physx


You may have no problem with Physics, but you have a problem with CUDA. Badaboom (CUDA video converter) will not start if the driver is activated. Simliar as the Folding@Home GPU client (uses CUDA).
So If Nvidia forces their Physics to use the normal CUDA interface you will get an problem with the Driver....

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Tue Jan 20, 2009 9:38 am
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
Hi, hassovr!

Could you pls PM your statistic file to me - it is in the same directory where config.xml is

Hi, cirk2!

Thank you for you notice - I'll ask our developers to check CUDA issue. Any way to except this via our exception list?


Tue Jan 20, 2009 5:50 pm
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Certif-Eyed!
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Joined: Fri May 11, 2007 10:13 am
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When I add Badaboom.exe to exeptions it starts and works correctly. Folding@home I haven't installed anymore...

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Wed Jan 21, 2009 8:55 am
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
good news!


Wed Jan 21, 2009 3:10 pm
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One Eyed Hopeful

Joined: Sun May 04, 2008 1:07 am
Posts: 11
hi blackq,
thank you for the quick answer,
as you told me here are the statistic files.

a. when starting in shutter-mode it crashes before start so the file is empty.

b. when starting in iz3d-mode (i got my new monitor 3 days ago) there is this in the file
--------------------
<?xml version="1.0" encoding="UTF-8" ?>
<Statistic Version="1">
<Profile Name="Assassin&apos;s Creed">
<File Name="AssassinsCreed_Dx9.exe" />
<DriverVersion Value="1.08.0032" />
<CmdLine Value='&quot;C:\Programme\Ubisoft\Assassin&apos;s Creed\AssassinsCreed_Dx9.exe&quot;' />
<Counters>
<RenderTargetSurface Count="2" />
<DepthStencilSurface Count="5" />
<Texture Count="159" />
<RenderTargetTexture Count="44" />
<RenderTargetR32FTexture Count="2" />
<RenderTargetSquareTexture Count="0" />
<RenderTargetLessThanBBTexture Count="30" />
<DepthStencilTexture Count="0" />
<CubeTexture Count="6" />
<RenderTargetCubeTexture Count="0" />
<DepthStencilCubeTexture Count="0" />
</Counters>
<Warnings>
<CantCreateWideSurface Value="0" />
<OutOfVideoMemory Value="0" />
<MonoDepthStencil Value="0" />
<UseMultipleSwapChains Value="0" />
<EmulateFullscreenMode Value="0" />
</Warnings>
<Sessions>
<Count Mono="0" Stereo="0" />
<TotalTime Mono="0.000000" Stereo="1.043761" />
<MaxTime Mono="0.000000" Stereo="0.000000" />
</Sessions>
</Profile>
</Statistic>
-----------------------------

maybe you can find something

hassovr


Wed Jan 21, 2009 3:17 pm
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
Hi, hassovr!

Thank you - we'll check this file asap to see the root of this issue.


Wed Jan 21, 2009 3:54 pm
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
ok - look like everything is correct from statistic file. Shutter output crash is mostly related with protection system - we are checking this issue now.


Thu Jan 22, 2009 6:25 am
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One Eyed Hopeful

Joined: Sun May 04, 2008 1:07 am
Posts: 11
hi blackq ,
you are right with the protection-guess.
i installed a cracked exe, and then it works.
many thanks.

regards hassovr


Sat Jan 31, 2009 1:36 am
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One Eyed Hopeful

Joined: Tue Jun 03, 2008 4:54 pm
Posts: 5
Hello I would like to know which dual-GPU solution is best for the iZ3d monitor.
An iZ3d press release from June 2008 states support for dual GPU solutions, but I cannot seem to find this information on your site or your user forums

(from the press release:)
Quote:
ATI CrossFireX™ support for Powerful PCs

Now the iZ3D monitor and other 3D solutions will work with most popular video cards such as ATI and NVidia. This technology can take two GPU's and use their combined power to render a game faster than a single GPU. This is especially true for boards such as the Radeon HD 3870 X2.


Can you please list some known compatible dual-GPU hardware, and any newer hardware for which you are currently trying to build compatibility.
Does your driver simply use two graphics cards separately (non-crossfire, non-SLI)?


Thu Feb 12, 2009 4:15 pm
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Sharp Eyed Eagle!

Joined: Sun Jun 17, 2007 4:21 pm
Posts: 390
Hi, NickG!

We are working with CrossFireX and SLI now, but our driver is not finally optimized for this yet. I mean you will not get significant performance improvement from dual core atm


Fri Feb 13, 2009 11:36 am
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One Eyed Hopeful

Joined: Sat Dec 05, 2009 12:09 am
Posts: 1
Can i find a google earth placemark map of all civil war battles? I am trying to find a download that will have all of the civil war battles place marked on Google earth. any ideas?
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Sat Dec 05, 2009 2:07 am
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