By Neil Schneider
Let me begin by saying that I have always been a huge fan of the Battlefield franchise. It was Battlefield 1942 that first introduced me to the need for discreet GPU performance. I will also never forget the evening my girlfriend brought home Battlefield 2 from her trip to Delaware. Reason enough to marry her! Most importantly, the Battlefield series was a major motivator for me to take an interest in stereoscopic 3D gaming.
The principal is simple: two teams of soldiers, with each team member having an array of specialties to move the game along. While there are several multiplayer modes, what makes the Battlefield series tick is the need to work cooperatively to control sections of the map. While the principals have stayed the same, the scenery and weaponry have changed through iterations like Battlefield 1942, Battlefield 2, Battlefield 2142, Battlefield Bad Company, and more.
Today, we are going to talk about EA's latest Battlefield effort, Battlefield Bad Company 2. More than that, we will test it out on multiple stereoscopic 3D solutions including DDD, iZ3D, and Nvidia's GeForce 3D Vision. For those intimidated by the length of this article, don't panic! Much of this article contains helpful tips on how to play and WIN in stereoscopic 3D, so I hope you will find it an informative read.
General Game Review
Battlefield Bad Company 2 has two major components. First, it has a...Read full article...