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 How to force stereo 3D on Linux applications 
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One Eyed Hopeful

Joined: Tue Sep 25, 2012 2:53 pm
Posts: 3
Hello,
my System consists of Ubuntu Linux 11.10 with a Nvidia Quadro graphics card and new driver 304.43. I'm using Nvidia 3D Vision 2 glasses.
Driver is installed correctly, and I tested the quad buffered stereo with the application VMD successfully.

Now my question:
Is it possible to force stereo output for openGL applications that do not support it directly? Or is a modification of source code necessary? I want to run an application written with the OGRE engine in stereo mode.
I think this is possible under Windows, but how to do it under Linux?

Thanks for your support,
Markus Noack

Edit: Maybe I should move this post to "NVIDIA 3D Vision Driver Forums" - how to do it?


Tue Sep 25, 2012 3:10 pm
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Golden Eyed Wiseman! (or woman!)
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Joined: Sat Jan 09, 2010 2:06 pm
Posts: 1897
Location: Perpignan, France
I don't think there is an equivalent of the 3D Vision driver for Linux, applications need to explicitely support quad buffer stereo rendering.

You can have a look here for a patch adding QBS support for Ogre :
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=70179


Tue Sep 25, 2012 3:20 pm
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One Eyed Hopeful

Joined: Tue Sep 25, 2012 2:53 pm
Posts: 3
Thanks,

this patch seems only been tested on Windows machines, I wrote a message to the developer - maybe he can help me..


Thu Sep 27, 2012 11:33 am
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