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 iZ3D's New Glasses Preview! 
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3D Angel Eyes (Moderator)
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Joined: Sat Apr 12, 2008 8:18 pm
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Yeah, I wouldn't be so harsh on iz3d concerning DX10. I mean there are maybe like 2 dozen games total that even support DX10, but none of them are exclusive (ie they all still run on DX9). And for the most part, no DX10 effects are support on Nvidia even though they claim support. Take Crysis, for example. Even assuming you had the system to run it in 3D, it looks like crap. No shadows, no post-processing (god rays, etc.), no motion blur, etc, etc, Take all that away and the game looks worse than the original Far Cry in DX9. Let me see, Bioshock: I can't even get to run even in DX9 w/ the Nvidia drivers. I think there might be a handful of DX10 games that even work (I think HAWX does, maybe more). So really there is, for all intents and purposes, not any real DX10 support with any 3D driver. Maybe we will have better luck with DX11.

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Thu Oct 01, 2009 6:13 pm
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Two Eyed Hopeful

Joined: Thu Jan 01, 2009 10:41 am
Posts: 99
ZALMAN FOR EVER.......
THE ZALMAN PASSIVE GLASSES ARE THE MOST SERIOUS GLASSES, SUITABLE FOR ALL AGES!!!
THAT IS MY HUMBLE OPINION RESPECTABLE STEREOSCOPIC USERS...
LOL, LOL, LOL....
for the moment of course, i dont know about future.


Fri Oct 02, 2009 1:13 pm
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One Eyed Hopeful

Joined: Thu Mar 12, 2009 7:06 pm
Posts: 13
cybereality wrote:
Yeah, I wouldn't be so harsh on iz3d concerning DX10. I mean there are maybe like 2 dozen games total that even support DX10, but none of them are exclusive (ie they all still run on DX9). And for the most part, no DX10 effects are support on Nvidia even though they claim support. Take Crysis, for example. Even assuming you had the system to run it in 3D, it looks like crap. No shadows, no post-processing (god rays, etc.), no motion blur, etc, etc, Take all that away and the game looks worse than the original Far Cry in DX9. Let me see, Bioshock: I can't even get to run even in DX9 w/ the Nvidia drivers. I think there might be a handful of DX10 games that even work (I think HAWX does, maybe more). So really there is, for all intents and purposes, not any real DX10 support with any 3D driver. Maybe we will have better luck with DX11.


Everything you mentioned concerning disabled effects apply to Directx 9, it's not as if DirectX9 has any advantages with shadows/HDR. Tomb Raider Underworld needs to have shadows and post processing disabled for example, and that's a DirectX 9 game. Games need to be developed from the ground up for stereoscopic gaming (like Resident Evil 5), but that's a different argument altogether.

That doesn't negate the fact for DirectX 10 support, which has other benefits. I'm not sure why you would even want to run Bioshock in DX9 mode, when it has better smoke and water effects in DirectX 10. DirectX 10 offers efficiency over DX9 as well....HAWX/Stalker/Flight Simulator X/Lost Planet/Assasin's creed (before it had 10.1 support pulled) had noticable performance improvements under DirectX 10/10.1. When you're rendering twice in stereo 3D, every bit of performance and efficiency counts.

We're now heading into a DirectX 11 era, which brings out great changes (tessalator, direct compute, etc...) If a game can't use hardware physics or tessalation because IZ3D won't allow it to run in DirectX 11 (and DirectX 10 in some cases with Physx), I just don't see how IZ3D can't expect to remain a relevant player in the gaming community.


Fri Oct 02, 2009 2:57 pm
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Binocular Vision CONFIRMED!

Joined: Wed Sep 01, 2010 7:58 pm
Posts: 269
Hey all, I know this is an old thread but I am considering getting a IZ3D monitor before they are discontinued!
My question is now that the new drivers and Glasses have been out for some time I would like some feed back from users as to how good it is now after the improvements? has the ghosting been eliminated or improved at all?
The technology this monitor uses has always seemed like a winner to me if they could just get it to work right.

I currently use Nvidia 3D Vision with a 23.6" Alienware 120Hz monitor which I bought over the iZ3D when 3D Vision first came out due to the ghosting issues iZ3D had ( I had the oportunity to test out a iZ3D display ). Much to my dissapointment the 3D Vision was not ghost free either, in some games it works great but even in some "3D Vision Ready" games such as Battlefield Bad Company 2 it is terrible, ghosting is so bad that I must play with the depth setting set at the lowest point to be playable, and as mentioned before 3D vision users are always having to turn off a lot of in game effects (such as shadows and Bloom).
(I did have the Samsung 120Hz monitor first however the better Alienware monitor has not improved the ghosting issues much as the problem lies in the LCD shutters not blocking out all the light properly as when you look through one eye you can see the ghosted image and I dont think this is a sync issue)

Any input from someone who has used both 3D Vision and the current version of the iZ3D driver with the new improved glasses for an informed comparision would also be great!

If the ghosting issue and colour issues have been resolved with the iZ3D monitor then I will definately want to get it as it has a few advantages over shutter systems not to mention freedom from Nvidia Graphics cards

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Current System:
3x 23" Passive 3D Monitors in 3D Vision Surround, Novint Falcon, 3rd Space Gaming Vest, ButtKicker, Razer Hydra, Logitech G25.
Previous 3D Systems:
Viewsonic PJD6531w 3D DLP Projector, Vuzix VR920, 24" Alienware and 22" Samsung 3D Vision Monitors, eDimensional 3D Glasses with 19" CRT Monitor


Wed Sep 01, 2010 8:22 pm
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Petrif-Eyed
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Joined: Sat Apr 07, 2007 4:34 pm
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Location: Sweden
There are some pictures of the iz3d in the review thread with images as well: viewtopic.php?f=3&t=593&start=33
Note though: The images are taken with the betaglasses and old algorithm. New glasses performs similar to the second batch of betaglasses (in the thread) and the new algorithm has slightly reduced ghosting compared to the betaglasses images in the thread. The colordifference is very low with new algorithm.
Ghosting is there but you can get used to it after a while. The iz3d still ghosts more than other stereosolutions in general though. However it's quite priceworthy.

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Thu Sep 02, 2010 10:59 am
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