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 [DIY] homemade NVIDIA 3dVision interface code 
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Golden Eyed Wiseman! (or woman!)
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Joined: Sat Jan 09, 2010 2:06 pm
Posts: 1897
Location: Perpignan, France
Did you follow this message about the DDK version to download and the settings to modify in VS :
viewtopic.php?p=44102#p44102 ?


Wed Jul 27, 2011 6:53 pm
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One Eyed Hopeful

Joined: Sun Jul 24, 2011 3:43 pm
Posts: 17
Drowhunters message? Yup, but I got the latest DDK. I sorted the ddk error in the end, but ran in to things that were answered on the net as 'incompatiblities in win7' or so. Now a few hours later I realize that I should've posted those errors too, since I've already forgotten what it was. >.<


Wed Jul 27, 2011 7:46 pm
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One Eyed Hopeful

Joined: Sun Jul 24, 2011 3:43 pm
Posts: 17
Yay, I spent this morning hacking away on this (even though when I got the infernal windows OS, I swore I'd only use it for gaming...) and I managed to compile the activator on win7. For what its worth, most of the problem was in unicode settings (I was knee deep converting it, until I read that I can turn it off in VS...) and some library malarkey.

It however flickers quite a bit, its not exactly gaming grade right now. Well, neither seem the iz3d beta drivers. :) Anyway, theoretically its possible to play in S3d with an ati card via the activator (kudos to the maker!!) and iz3d beta drivers. If someone figures out how to make the signal stable, well, that would be awesome.


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Wed Aug 03, 2011 3:29 am
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One Eyed Hopeful

Joined: Wed May 02, 2007 12:17 am
Posts: 32
Rock on!! :) Glad you got it built! I could really do with a peared down version of this that didn't peg one of my cpu cores at 100% utilization with some loop. All I use it for now is turning on the pyramid so I can sync it using the sync cable I made. I wonder how hard it would be to tear all the excess opengl stuff out and just have some code that turned on the pyramid... I'll have to install all this stuff and build on win7 too i guess :) If anyone else would be interested in this shout out.


Wed Aug 03, 2011 7:16 am
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One Eyed Hopeful

Joined: Sun Jul 24, 2011 3:43 pm
Posts: 17
I read about making the sync cable after I got this compiled. Was it hard to make and is it enough to have a stable signal? it needs to sync with a screen right? So I'm still out of luck regarding playing on viewsonic 22" 120hz screen?


Wed Aug 03, 2011 11:05 am
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One Eyed Hopeful

Joined: Wed May 02, 2007 12:17 am
Posts: 32
I use an edimensional dongle with a vga cable and it syncs just fine using the latest iz3d drivers and the sync cable in shutter mode! :)
Right now i'm using a nvidia pc to get the pyramid running but I was hoping to use this code once a version was released that didn't lock my cpu at 100%.


Wed Aug 03, 2011 3:51 pm
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One Eyed Hopeful

Joined: Sun Jul 24, 2011 3:43 pm
Posts: 17
Edimensionals seem to have vanished from the face of the earth. Or at least I can't find them. Last time I saw one, they were real cheap too. I guess I'll have to keep on looking.

EDIT: Well, they just weren't sold on ebay or amazon anymore (with shipping to finland). BUT, they're really really expensive. Damnit, anyone know where to pick up a vesa sync dongle _only_?


Wed Aug 03, 2011 4:17 pm
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One Eyed Hopeful

Joined: Wed May 02, 2007 12:17 am
Posts: 32
Its under all products mate :) 30 bucks!!! have a good one!
http://www.edimensional.com/product_inf ... ucts_id=54
by the way in order to make this work you'll need to make a earphone jack to minidin connector.
I suggest you either buy one of these
http://www.edimensional.com/product_inf ... ucts_id=55
and cut the end of and attach an earphone jack to it OR you just buy the connector at your local electronics shop and attach it to an earphone plug.
or you buy the real cable like this one
http://www.techbuy.com.au/p/141672/VIDE ... 1G0214.asp
The materials cost like 5$. If you can get them and solder them...

*edit*
Here's instructions on how to make one...
http://forums.nvidia.com/index.php?show ... 8067&st=40


Wed Aug 03, 2011 4:47 pm
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One Eyed Hopeful

Joined: Sun Jul 24, 2011 3:43 pm
Posts: 17
Thanks! I'll pick one up later this month. The cable can be got from Nvidia for 9$ on the nvidia store.

EDIT: argh. looks like you were right about the cable. Only stores in australia sell it for a decent price, they have no shipping information as to how much it is worldwide. This really is a low point in nvidias customer service. >.< I'll have to buy a soldering iron and solder to do this, raising the price to something like 70€ in total. Meh.


Wed Aug 03, 2011 5:11 pm
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One Eyed Hopeful

Joined: Sun Apr 22, 2012 4:21 am
Posts: 1
Hello
What about glasses stand alone? I see that everyone has infrared adapter and what really connect to the computer via USB, is the device that finally controls the flicker of the glasses. In my case (and I guess that many) only have a wired (not wireless) pair of glasses which are directly connected to the USB port. Does anyone know if the software, Protocol and commands are same that serve to control the infrared emitter? I am working on a Windows project to run these sunglasses exclusively by software, in combination with OpenGL, to visualize pictures in 3D. The OpenGL part works fine to me . I have ported to OpenGL-ES and work in PADs and Android Phones. I only need to initialize the glasses and send them periodically the orders of on/off each cristal.

The glasses are: http:www.nvidia.comobjectproduct-geforce-3d-vision-wired-glasses-us.html

Thank you in advance


Sun Apr 22, 2012 4:41 am
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One Eyed Hopeful

Joined: Sun Aug 14, 2011 12:43 pm
Posts: 6
Can somebody compile a windows 7 32bit version? Thank you.


Wed May 02, 2012 5:07 am
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One Eyed Hopeful

Joined: Thu May 24, 2012 12:36 am
Posts: 1
asdfqwer wrote:
Compiled version of the activator:
http://www.mediafire.com/?jqw3ncxktmo" onclick="window.open(this.href);return false;


Would somebody kindly enough to upload the file again ? (or please send me the file to user22 at gmail.com ) Thanks a lot. The above link no longer works.


Sat May 26, 2012 1:09 am
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One Eyed Hopeful

Joined: Mon Jul 02, 2012 5:12 pm
Posts: 2
Hello to all

Been around for a half year search for this solution!

Can someone please create a windows 7 64bit version and send it to me fehnis37 at googlemail.com? It Währe really nice of you've heard so many things tried and could be the best solution be sorry my english is not good coming from Germany thanks in advance ;)


Mon Jul 02, 2012 5:23 pm
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One Eyed Hopeful

Joined: Tue Apr 10, 2012 1:35 pm
Posts: 1
userjiaoyou wrote:
Would somebody kindly enough to upload the file again ?


activator3d.win7.rar - 877.2 Kb
http://www2.zshare.ma/83u7opeqspcs

How fix pegging one of CPU's at 100% ?


Fri Nov 30, 2012 4:43 pm
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