TrinusVR Head Tracking

The place for all discussion of the Oculus Rift compatible open source 3D drivers.
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claybaron
One Eyed Hopeful
Posts: 1
Joined: Wed Oct 14, 2015 5:56 pm

TrinusVR Head Tracking

Post by claybaron »

Can anyone tell me how to get head tracking with perception coming from Trinus VR? Head tracking is working in the Trinus app itself but does not seem to be picked up by the perception driver. I have tried using Freetrack in the trinus settings and redirecting to opentrack and using open track, but neither seem picked up by Perception and Perception gives the error HMD not initialized. What am I doing wrong?

Thanks in advance!
Jpwinks001
One Eyed Hopeful
Posts: 13
Joined: Wed Feb 18, 2015 7:00 am

Re: TrinusVR Head Tracking

Post by Jpwinks001 »

Hello,
You will have to use Freepie and redirect it to that.
You have to use VireioSMT plugin to map it to the rotations.
It can be a little complicated but just check around freepie forum and you should find one of my posts relating to it.
zygyt12
One Eyed Hopeful
Posts: 1
Joined: Wed Jan 27, 2016 11:59 am

Re: TrinusVR Head Tracking

Post by zygyt12 »

Hi. There is new version of TrinusVR with Vireio support. I have LG G3 with Marshmallow 6.0, and its not working. Im using "vireio" option on Trinus, and "shared memmory" on Vireio. When i start a game vireio sems to be ok. There is no "HMD not initialized" message. But no headtracking. Could someone confirm this?

EDIT:

It works:) on 2.1.6 version. I was trying head tracking on 3.0.1 and i failed.
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