Just found this on youtube thought it was interesting
http://www.youtube.com/watch?v=2dzsVjn8hNc
http://www.youtube.com/watch?v=lsXh5EtSXDs
Spacial Audio in Unity (so awesome)
- mattyeatsmatts
- Binocular Vision CONFIRMED!
- Posts: 315
- Joined: Wed Mar 06, 2013 5:02 pm
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- Petrif-Eyed
- Posts: 2708
- Joined: Sat Sep 01, 2012 10:47 pm
Re: Spacial Audio in Unity (so awesome)
Here is the app developer's thread from hikari over at the OculusVR Developers forum:
https://developer.oculusvr.com/forums/v ... =29&t=1495
And here is another thread in which great progress is being made in positional audio using HRTF in OpenAL:
https://developer.oculusvr.com/forums/v ... f=26&t=617
Or, for "TL;DR" enthusiasts, just skip directly to this post:
https://developer.oculusvr.com/forums/v ... =80#p16196
https://developer.oculusvr.com/forums/v ... =29&t=1495
And here is another thread in which great progress is being made in positional audio using HRTF in OpenAL:
https://developer.oculusvr.com/forums/v ... f=26&t=617
Or, for "TL;DR" enthusiasts, just skip directly to this post:
https://developer.oculusvr.com/forums/v ... =80#p16196
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- One Eyed Hopeful
- Posts: 25
- Joined: Tue Jul 15, 2008 9:24 am
Re: Spacial Audio in Unity (so awesome)
I just heard this and wow!
Any news on this project anywhere?
Does it have a homepage? I can't seem to find one=(
Binaural audio (does it classify as binaural?) should be mandatory in games!
I really hope that game developers on this forum takes note.
Any news on this project anywhere?
Does it have a homepage? I can't seem to find one=(
Binaural audio (does it classify as binaural?) should be mandatory in games!
I really hope that game developers on this forum takes note.
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- Sharp Eyed Eagle!
- Posts: 427
- Joined: Fri Jan 18, 2013 7:13 am
- Location: Gothenburg, Sweden
Re: Spacial Audio in Unity (so awesome)
Anyone tried to integrate the OpenAL Soft in Unity?
How hard is it to get it up and running?
How hard is it to get it up and running?