Quake for Rift-alike HMDs

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Visual Knight
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Re: Quake for Rift-alike HMDs

Post by Visual Knight »

Doom for sure- in middleschool
AMD 8 Core 8150FX CPU OC'ed to 3.9Ghz / XFX AMD 7990 6GB Video / 16GB 1600mhz DDR3 RAM / 256GB Kingston SSDNOW Sold-State Drive / Windows 7 64-bit / Sony 3D monitor
geekmaster
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Re: Quake for Rift-alike HMDs

Post by geekmaster »

Wrong thread... Deleted!
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Omarzuqo
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Re: Quake for Rift-alike HMDs

Post by Omarzuqo »

Nexius wrote:I was just pointed to this thread when wishing for Rift-enabled Quake... Please tell us this is still being worked on? It's been a long time since an update. Quake is still my favorite FPS of all-time and I spent many weeks tweaking Darkplaces to look amazing, would be thrilled to be able to view the worlds on a Rift.
+1
Image
You can also Greenlight other Rift games.
RoTaToR
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Re: Quake for Rift-alike HMDs

Post by RoTaToR »

Omarzuqo wrote:
Nexius wrote:I was just pointed to this thread when wishing for Rift-enabled Quake... Please tell us this is still being worked on? It's been a long time since an update. Quake is still my favorite FPS of all-time and I spent many weeks tweaking Darkplaces to look amazing, would be thrilled to be able to view the worlds on a Rift.
+1
Image
geekmaster
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Re: Quake for Rift-alike HMDs

Post by geekmaster »

RoTaToR wrote:Image
But can it FLY?

Image
kalabalik
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Re: Quake for Rift-alike HMDs

Post by kalabalik »

No love for Quake 1, the mother of all modern FPS?
Pretty please, make this happen!
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Re: Quake for Rift-alike HMDs

Post by kalabalik »

Necrobump of all that's unholy!
Why did this project die when the Rifts arrived?
Breaks my heart!

I want to experience Quake in the Rift, pleeeease!
With a cherrybomb on top!
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Randomoneh
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Re: Quake for Rift-alike HMDs

Post by Randomoneh »

Quake modification by Blinky supports many different "lenses", 33 of them actually.
Someone might want to experiment with that.
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RABID
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Re: Quake for Rift-alike HMDs

Post by RABID »

any more updates on this?
marcosource
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Re: Quake for Rift-alike HMDs

Post by marcosource »

Have you stopped developing completely ?
I've been following this thread eagerly since I got my rift since I've REALLY wanted to run Dark Places with the HD pack like crazy after testing out quake spasm with the rift.
I hope you didn't drop the project AdaAugmented :?
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