Idea: Piggyback onto AAA video productions for Rift content.
Posted: Wed Nov 14, 2012 10:16 pm
Hey, i thought this would be a fantastic idea if it was viable. Basically, i thought it would be nice if we had some high-FoV, 3D content for the Oculus Rift like the shows that Nova produces. Heres an example of something that i think would be amazing with a High FoV and accurate ipd 3D.
Building the Great Cathedrals
http://www.pbs.org/wgbh/nova/ancient/bu ... drals.html
But thats not the idea, since i assume people have already thought of that. The idea is, instead of paying a studio to make this specialized 3D content, instead, just pay them to use high-FoV, 3D cameras while filming the content they were already going to make and licence/buy the content for Rift users. They can crop the film for their needs easily and send the raw edit to Oculus. I really feel that shows similar to the one above would make for an excellent, top tier 3d experience for anyone, not just gamers. Something people will use laying back on their couch and enjoy being taken to another world. And it doesn't all have to be perfect, just good enough to start some serious demand and add even more compelling value to the product.
Also, the film should be "window to the world" dimensionality. Not movie 3D, where the subject matter is constantly put at screen depth, regardless of its real world position. So the cameras would be parallel, keeping it simple. Maybe a 6.3cm 'ish separation, 6.5cm being the average interocular?
Heres some other ideas for subject matter just to illustrate the idea better: Underwater diving, Flying, Cave exploration, Space/Nasa, Tourism (ie, GlobeTrekker TV show https://www.youtube.com/watch?v=tdAcLSk6G_Q), documentaries, etc. Another good one i think would be content from tested.com -would [could?] those guys NOT be interested in something like this? Give them the cameras, them just let them do their thing at E3 or whatever since they make 2 -3 hours plus videos already -a great way to "go" to E3 for those of us who can't get in.
Maybe theres an astronaut in the International Space Station who could film some content for us or maybe Nasa would -seems like something they'd be interested in.
EDIT: How about instead of buying special cameras for them, maybe there is simple a lens (fresnel?) attachment that could just be placed onto the end of the camera. That way, they just need two of their existing cameras.
Building the Great Cathedrals
http://www.pbs.org/wgbh/nova/ancient/bu ... drals.html
But thats not the idea, since i assume people have already thought of that. The idea is, instead of paying a studio to make this specialized 3D content, instead, just pay them to use high-FoV, 3D cameras while filming the content they were already going to make and licence/buy the content for Rift users. They can crop the film for their needs easily and send the raw edit to Oculus. I really feel that shows similar to the one above would make for an excellent, top tier 3d experience for anyone, not just gamers. Something people will use laying back on their couch and enjoy being taken to another world. And it doesn't all have to be perfect, just good enough to start some serious demand and add even more compelling value to the product.
Also, the film should be "window to the world" dimensionality. Not movie 3D, where the subject matter is constantly put at screen depth, regardless of its real world position. So the cameras would be parallel, keeping it simple. Maybe a 6.3cm 'ish separation, 6.5cm being the average interocular?
Heres some other ideas for subject matter just to illustrate the idea better: Underwater diving, Flying, Cave exploration, Space/Nasa, Tourism (ie, GlobeTrekker TV show https://www.youtube.com/watch?v=tdAcLSk6G_Q), documentaries, etc. Another good one i think would be content from tested.com -would [could?] those guys NOT be interested in something like this? Give them the cameras, them just let them do their thing at E3 or whatever since they make 2 -3 hours plus videos already -a great way to "go" to E3 for those of us who can't get in.
Maybe theres an astronaut in the International Space Station who could film some content for us or maybe Nasa would -seems like something they'd be interested in.
EDIT: How about instead of buying special cameras for them, maybe there is simple a lens (fresnel?) attachment that could just be placed onto the end of the camera. That way, they just need two of their existing cameras.