For those hunting for the Oculus reference, it's hidden in one of the FAQ questions:
What type of input methods/peripherals will you be supporting?
We will support multiple input methods for PC including mouse/keyboard and standard gamepads. In addition, we are happy to announce that we will be supporting Oculus Rift in Project Awakened!
This is the only reference to Oculus in the kickstarter.
The skeptic (or perhaps realist?) in me means I'll treat all games declaring that they are "supporting the Rift" as just tacking on rudimentary support (headtracking and warping), unless they can show evidence to the contrary. I'll reserve my excitement for those who are actually making a game FOR the Rift, with VR truly in mind, rather than just essentially copying what Virieo or VorpX will provide us.
Sometimes I sits and thinks, and sometimes I just sits.