Hi all, what do you think of the following?
Eye tracking built into the HMD to allow a more "emotional" connection to ingame characters as they can see you are looking at them.
UI's can be used by just glaring at them
"FOVEATED" rendering allows your PC to render in high resolution only what you are looking at, the edges are rendered at lower resolution, allowing you to run intense games with slow GPU's eg not a GTX970 Oculus are suggesting.
2560 x 1440p resolution
https://www.kickstarter.com/projects/fo ... escription
I have backed this and thought I'd see what everyone else thought, or just best to wait till Oculus CV1?
FOVE eye tracking 1440p HMD now on KS
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