Yeah, it looks great, which I guess is to be expected when so many of the assets they used were from EVE. Even if they aren't planning on making it into a full game, I hope they'll get around to releasing it as a tech demo to the public.
I don't think this would compete against the massive MMO Star Citizen, but as it is (a small team deathmatch game), it would be a hell of a lot of fun. Kudos CCP, please bring it to the public :]
Sat Apr 27, 2013 3:52 am
braddas
One Eyed Hopeful
Joined: Mon Sep 03, 2012 1:17 am Posts: 44 Location: UK
CCP could well be using this to gauge interest, I doubt they would have shown the demo at all if they weren't very interested in supporting the Rift. I'm guessing a lot of AAA developers are at the 'wait and see' stage, which to be honest is good news for indie devs like myself. We'll have at least a few months to get in on the market before we're pushed aside.
For what it's worth, I think space combat shooters will be ten a penny once VR takes off. We won't have to wait too long to experience this sort of thing ourselves.
Last edited by braddas on Sat Apr 27, 2013 5:10 am, edited 1 time in total.
Looks good! I hope they release it (and soon!). I really enjoyed Eve Online (played for 2-3 years), and have no doubt that these guys could deliver an epic game!
I think for this I wouldn't even need a storyline... I'd be happy to just fly against waves of bots or in multiplayer mode, just for the fun of it. They should really make this a free-to-play game like TF2.
IF they were to link it in with their other games we could provide the cannon fodder for orbital battles in the same way as Dust does for terrestrial ones Maybe that's what they're thinking too.
Sat Apr 27, 2013 9:55 pm
mickman
Two Eyed Hopeful
Joined: Mon Jun 04, 2012 5:07 pm Posts: 93 Location: London
When (if) they ever release this, I sure hope they add some interactivity inside the cockpit. The interface looked to be mainly eye-candy at this early stage.
I can seriously see this & Dust being Oculus ready in approx. 2-3 months time.
but hey , a big thumbs up.. this is truly promising.
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According to the article, it is only a few devs initiative on their 20% do-what-you-want time. If it attracts enough attention, maybe they will release a simple game, but I doubt they will go the Dust-like road. Dust is going to vaporize a lot of money from CCP.
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Awesome! Hopefully "post some information on the project" means release early beta to Rift owners
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Please release it will be my main demo for showing the rift to my friends
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Nice work! There is a old saying in China: 独(alone)乐乐(happy happy)不如(not as good as)众(together)乐乐(happy happy) "Enjoying happiness alone is not as happy as sharing it." ..............................I mean....................................you know...................................
I don't think it's your fault buddy, there are only so many ways to say 'this looks cool, you should release it!'.
Out of curiosity, I'd be curious what sort of controller people would prefer to use when playing these sorts of space sims. The people in the videos seem happy with a joypad but I've always played these sorts of games with a joystick. I also quite like mouse-driven controls (when done right) but I have a feeling that won't really gel with the rift head tracking.
I don't think it's your fault buddy, there are only so many ways to say 'this looks cool, you should release it!'.
Out of curiosity, I'd be curious what sort of controller people would prefer to use when playing these sorts of space sims. The people in the videos seem happy with a joypad but I've always played these sorts of games with a joystick. I also quite like mouse-driven controls (when done right) but I have a feeling that won't really gel with the rift head tracking.
okay it's your turn to be the last person talking! Hahahaha!
I don't think it's your fault buddy, there are only so many ways to say 'this looks cool, you should release it!'.
Out of curiosity, I'd be curious what sort of controller people would prefer to use when playing these sorts of space sims. The people in the videos seem happy with a joypad but I've always played these sorts of games with a joystick. I also quite like mouse-driven controls (when done right) but I have a feeling that won't really gel with the rift head tracking.
Oh we did think about joysticks, having one IRL and one in VR that moves the same way is going to be a powerful thing. Ultimately the decision for a gamepad was because of ease of use and easier to setup on the Fanfest stage, ie. no table in front of players.
Can't wait to hear some more info on this project. Right now VR market is only starting to emerge and every demo / early product is bound to get a lot of attention. EVR looks stunning and I hope you guys make it public.
Mon Apr 29, 2013 9:57 am
TheHolyChicken
Sharp Eyed Eagle!
Joined: Thu Oct 18, 2012 3:34 am Posts: 488 Location: Brighton, UK
Hi everyone, I'm one of the programmers on this project. Glad to see the enthusiasm from you all and the team is preparing to post some information on the project soon, but right now we need some rest after a crazy week. Here's a clip someone made of the keynote reveal and trailer: http://www.youtube.com/watch?v=BCZZQKND5WY
Thanks for the link! I'll be keeping an eye out for that "information on the project"
I really do hope that you consider releasing it - we appreciate that it's essentially a tech demo, a proof of concept; but many of the most compelling experiences with the Rift right now are just tiny demos or mods/hacks. Even though EVR may lack the polish of a fully-fledged game ccp would be accustomed to releasing to the public, as it currently stands EVR would be one of the most polished and compelling experiences available on the Rift right now. I believe there is strong potential for good publicity and interest in EVE as a result. Just something to mull over.
... also I really want to play it, GIMME GIMME GIMME!
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Tue Apr 30, 2013 2:59 am
Dakor
Cross Eyed!
Joined: Sat Nov 03, 2012 8:58 am Posts: 181 Location: Bochum, Germany
I can´t wait to get more information on this project, I really hope you guys are going to continue developing EVR. I think everyone in the MTBS3D community would love to test EVR and give feedback on it.
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