FOV2GO: $5 motion tracked 3D HMD

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dmr83457
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Joined: Wed Jul 25, 2012 6:48 am

Re: FOV2GO: $5 motion tracked 3D HMD

Post by dmr83457 »

I'm looking at doing some development with FOV2GO as a cheap platform to get experience with HMD and Unity before the Rift dev kit ships. I actually receive my Hasbro My3D recently but would likely build one of the viewers from the FOV2GO project. Beyond the basic iOS/Android games does anyone know about latency for pulling in external data? I would most likely be using an iPhone4...

1) minimum latency for video over local wifi
2) minimum latency for sensor data over local wifi
3) is there a wired approach for bringing in external video and sensor data?
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brantlew
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Re: FOV2GO: $5 motion tracked 3D HMD

Post by brantlew »

iOS is a horrible platform for this sort of thing. Without paying a lot of money and qualifying as a licensed developer the only way you can easily interface the iPhone is via WiFi. And that interface is not very good for transmitting sensor data. It has a lot of latency issues. See this...

http://www.mtbs3d.com/phpBB/viewtopic.p ... =30#p71711
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