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It is currently Fri May 24, 2013 1:40 pm
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[ 9 posts ] |
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iPhone 4 based HMD with LEEP optics
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PalmerTech
3D Angel Eyes (Moderator)
Joined: Fri Aug 21, 2009 9:06 pm Posts: 1611
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Not mine, sadly, but USC is close to me. I might try to get in touch with the people making this, I know I would love to see them on MTBS3D, and I might even get to demo their prototype. http://people.ict.usc.edu/~suma/papers/ ... poster.pdfVery neat.
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| Wed Apr 20, 2011 3:02 am |
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mAchiNE
Binocular Vision CONFIRMED!
Joined: Wed Sep 01, 2010 7:58 pm Posts: 269
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looks promising 
_________________ Current System: 3x 23" Passive 3D Monitors in 3D Vision Surround, Novint Falcon, 3rd Space Gaming Vest, ButtKicker, Razer Hydra, Logitech G25. Previous 3D Systems: Viewsonic PJD6531w 3D DLP Projector, Vuzix VR920, 24" Alienware and 22" Samsung 3D Vision Monitors, eDimensional 3D Glasses with 19" CRT Monitor
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| Wed Apr 20, 2011 4:29 am |
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Tone
One Eyed Hopeful
Joined: Fri Jun 25, 2010 9:13 am Posts: 36 Location: USA
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FYI, one of the authors, Mark Bolas, was the inventor/founder of Fakespace.
_________________VRtifacts.com
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| Wed Apr 20, 2011 7:48 am |
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PalmerTech
3D Angel Eyes (Moderator)
Joined: Fri Aug 21, 2009 9:06 pm Posts: 1611
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Yes, I am going to try to get in touch with him. They noted the possibility of using a tablet device with a single screen and two lenses, but I think they could do better. Thanks for the heads up! Get that sweet 5.6" 1280x800 Hydis panel that we are all playing with, it is the perfect size for the optics setup they have. From there, they can get a newer Android smartphone that supports HDMI mirroring/video output (The Motorola Atrix comes to mind, and there are others), and mount it on the back of the board with the camera centered. Not only would that eliminate the jitter problems between the two units, it would also be higher resolution than what they currently have. Plus you could use the camera for walk-around augmented reality! Now THAT would be even cooler than the setup they already have. 
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| Wed Apr 20, 2011 4:56 pm |
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cybereality
3D Angel Eyes (Moderator)
Joined: Sat Apr 12, 2008 8:18 pm Posts: 10041
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Well smartphones are probably going to be the best source of high-res DIY HMD screens for some time to come. Makes sense.
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| Wed Apr 20, 2011 10:22 pm |
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PalmerTech
3D Angel Eyes (Moderator)
Joined: Fri Aug 21, 2009 9:06 pm Posts: 1611
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Just wanted to update, I got to use this viewer recently. It is actually pretty darn nice! The iPhones do not fill the HFOV fully, but VFOV is all good. The optics are actually some prototype LEEP optics that are anti-reflection coated, they look even better than stock LEEP optics.
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| Sun Aug 28, 2011 3:37 pm |
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martinh
One Eyed Hopeful
Joined: Tue May 31, 2011 3:08 pm Posts: 31
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This was cannibalised LEEP optics rather than manufactured I think.
Still think passive LEEP headsets with slots for smartphones / tablets (w forward facing cameras, marker less motion tracking, etc from AR) using LEEP anamorphic formats will be awesome. Cheap or commodity hardware, mainly made of software.
LEEP patents expire pretty soon...
_________________ Division VR Rig (dVisor, 6D Mouse, IPU), SGI Indigo2 Impact/ICO, various Macs.
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| Wed Aug 31, 2011 4:49 pm |
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PalmerTech
3D Angel Eyes (Moderator)
Joined: Fri Aug 21, 2009 9:06 pm Posts: 1611
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No, they were not cannibalized. Fakespace, a company that made high end boom-mounted-displays in the 90s, used LEEP optics for most of their devices. Normal LEEPs are standard, uncoated acrylic lenses, this set was a prototype for a boom they were were working on, but never actually got used. They bought standard LEEP optics, then sent them to a company that does lens coatings with a vapor deposit chamber, so the few of these out there are very unique.
Also, the LEEP patents expired a long time ago.
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| Wed Aug 31, 2011 8:55 pm |
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martinh
One Eyed Hopeful
Joined: Tue May 31, 2011 3:08 pm Posts: 31
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Ah, OK. Not newly manufactured. I thought they took them from a BOOM. The LEEP patent I looked at was from 1993, so I assumed 2013 expiry.
_________________ Division VR Rig (dVisor, 6D Mouse, IPU), SGI Indigo2 Impact/ICO, various Macs.
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| Thu Sep 01, 2011 5:46 am |
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