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 I found Samsug's 3D plasmas ! hesitating... 
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Cross Eyed!

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Do you even need a way to trigger the IR emitter from the PC? AFAIK, you just have to put the TV into 3d mode from the remote and the emitter will turn on. Any checkerboard image you display on the TV should then appear in 3d even if it is a just a wallpaper. Be aware though that if you move a window with checkerboard image 1 pixel left/right/up/down the left/right views will swap, move 1 pixel again they swap back etc.

With respect to the IR emitters, I believe that any IR emitter should work with it's matching glasses in any vesa din port. I.E use the revelator IR emitter for revelator glasses, e-dim one for e-dimensional glasses etc. The DLP glasses/emitter are supposed to have IR codes specifically engineered to not interfere with the operation of the TV remote, which is also IR. If it were my decision I would save the extra $$ and just block the IR window on the front of the TV if the emitter makes the telly go spastic...


Mon Oct 05, 2009 4:13 am
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Freke1 wrote:
Yes which one(s)?


Freke1 the community saint to the rescue! Thanks mate PM sent.

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Mon Oct 05, 2009 6:49 am
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Cross Eyed!

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Quote:
Do you even need a way to trigger the IR emitter from the PC? AFAIK, you just have to put the TV into 3d mode from the remote and the emitter will turn on. Any checkerboard image you display on the TV should then appear in 3d even if it is a just a wallpaper.


Yes mickeyjaw, you are right. But the one exception is the nVidia emitter, which needs to be switched on via the USB line, though it get synced from the TV. I hate nVidia for this.


Mon Oct 05, 2009 2:03 pm
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Nobsi wrote:
Quote:
Do you even need a way to trigger the IR emitter from the PC? AFAIK, you just have to put the TV into 3d mode from the remote and the emitter will turn on. Any checkerboard image you display on the TV should then appear in 3d even if it is a just a wallpaper.


Yes mickeyjaw, you are right. But the one exception is the nVidia emitter, which needs to be switched on via the USB line, though it get synced from the TV. I hate nVidia for this.



Ah thanks for the info guys.. yeah I have only the Nvidia one atm, and it needs to be "activated" over the USB line.. :|
Good to know the others don't need this though, I'll see if I can get both of those to test too.


Mon Oct 05, 2009 2:40 pm
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Binocular Vision CONFIRMED!

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Nobsi, could you please test the ghosting chart by WBloos found here:
http://img62.imageshack.us/img62/7166/ghostingtest1680x1050wb.jpg

Which is discussed here:
http://www.mtbs3d.com/phpBB/viewtopic.php?f=3&t=861&start=30

It would be much appreciated! It gives a % amount for white and black ghosting that I could compare to mine.


Wed Oct 07, 2009 3:23 pm
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did anyone try to conect the wired version of edimensional glasses to that 3Dsynch conector on the tv?
those glasses use a 3.5 jack to conect to the edim dongle so maybe it's possible to fixe a 3 pins conector instead?

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Fri Oct 09, 2009 9:52 am
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I can't find the 3D sync 3-pin jack anywhere...
but I found some cheap 3D wireless glasses and it looks like they have the 3D sync 3-pin jack so I bought a pair (60$ - glasses and transmitter - shipped to europe):
http://cgi.ebay.com/TERMINATOR-WIRELESS ... 1c0caf8e92
http://cgi.ebay.com/Wireless-I-R-Infrar ... 48378e3773

I also bought Nvidia's 3D vision glasses, but they are useless until Nvidia ships me a VESA sync cable. The DVI/HDMI cable is also missing.


Fri Oct 09, 2009 3:54 pm
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Binocular Vision CONFIRMED!

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I soldered the cable myself too. But I could order the 3 pin DIN jack from our University supplier of electronics. From Farnell it was. I had troubles finding it on their website but the printed catalogue had it.


Sat Oct 10, 2009 7:11 am
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Cross Eyed!

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Quote:
Nobsi, could you please test the ghosting chart by WBloos found here:
http://img62.imageshack.us/img62/7166/g ... 1050wb.jpg

Which is discussed here:
viewtopic.php?f=3&t=861&start=30

It would be much appreciated! It gives a % amount for white and black ghosting that I could compare to mine.


Sorry for the delay, but here are my test results using the eDimensional glasses and IR transmitter:

LW 40%
LB 30%
RW 40%
RB 20%

These values look somehow bad, but again I have to say that the "felt" ghosting in games is very low and absolutely acceptable to me.


Sat Oct 10, 2009 9:29 am
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I use it in non checkerboard mode (so 1360*768 @ 60Hz flicker) because I don't have the VESA sync cable.
Get around 50% white and 2% black ghosting after adjusting to eliminate ghosting. Maybe checkerboard will change that?
shot through the left eye:
Image
Great as a huge monitor (HotforWords from YouTube) :
Image
It takes some getting use to comming from a 19" monitor... but I think monitors in the future will be this size.
I don't even know if I will buy the 22" Samsung. This is nice!


Sat Oct 10, 2009 6:23 pm
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That may be a best case scenario becuase i think the edims have darker lenses than all other glasses too :(

http://3droundup.com/2009/01/shades-of-glory/#more-123

Image

The annoying part of that glasses round up is that he doesnt rate ghosting.

edit- just noticed he also shows the samsung shades as lighter than no glasses :?:

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Sat Oct 10, 2009 6:25 pm
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Hey thanks for those replies guys!

Nobsi: they do look bad indeed, mine seemed a bit better. But I agree, for many things it doesn't feel that bad at all. The set is definately suitable for my needs. Thanks!

Freke1: I didn't have that cable either, but soldered it. Was pretty easy to do, once you can find the Mini DIN 3 jack. Farnell was where I got it, but that is surely not a standard jack in any shop. The cable and stereo jack were easier. What are you actually doing in that photo btw? :)

Okta: hmm I got the Nvidia glasses.. but the results of that image are a bit fishy if Samsung seems brighter than no glasses? :)


Wed Oct 14, 2009 8:49 am
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I can't get the glasses to switch on.
I've connected my old computer (XP, 7900GT) to the TV (DVI->HDMI 2) and tried some wired ELSA and wireless Edim glasses. I can see the checkerboard pattern but the glasses stay off.
Tried iZ3D and TriDef drivers - is the some magic button to push?
HELP!!!


Sat Oct 17, 2009 1:14 pm
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Do you have the tv set at 3d-mode? The shutterglasses should be connected to the tv as well.

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Sat Oct 17, 2009 2:53 pm
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Yes, the glasses are connected and the TV is in 3D mode.
Apart from connecting the glasses and TV what are the requirements?
3D vision driver?, dualcore CPU?, newer graphics card?, buttons to hit?
I don't even know if a 3D driver is needed, basicly the manual says: "connect the 2 things and play games in 3D". When I figure it out (with someones help) I will make a step-by-step guide because 3D is like a car that won't start: there's a million things that could be wrong, and if You haven't seen it running then it's frustrating. There should be a guide for each 3D setup here on mtbs3D.


Sat Oct 17, 2009 8:26 pm
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Petrif-Eyed
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Agree. My experience with tv-sets and shutters are equal zero but i know the principle... :lol:
In general the tv needs to be fed with a correct signal. If the tv-set handles checkerboard and you feed it with it then it should work (tv splis the channels and feeds the shutters with a correct sync). Are the glasses compatible with the tv?

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Sun Oct 18, 2009 4:27 am
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Good question - I assume they are though I'm not 100% sure.


Sun Oct 18, 2009 7:04 am
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Cross Eyed!

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Quote:
Yes, the glasses are connected and the TV is in 3D mode.
Apart from connecting the glasses and TV what are the requirements?


2 ideas:
- You may check if the TVs 3D mode is set to checkerboard and not to interlaced
- On the Samsung Plasma you must input your video signal at HDMI Port 2, other ports will not work for 3D!


Mon Oct 19, 2009 12:51 pm
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ok, thanks a lot! Glasses were not working, problem solved :D


Mon Oct 19, 2009 5:10 pm
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Freke1 wrote:
ok, thanks a lot! Glasses were not working, problem solved :D


Ouch, does that include the ones you got for me?

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Tue Oct 20, 2009 5:13 am
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No, You told me to try them out and I did and they worked 100%.
The wired ELSA and wireless eDim's which I bought for myself don't. Haven't tried my 3D Vision glasses yet but they do look kool.
Got 5 shutter glasses now (not counting Yours) :roll:

Anyway checkerboard degrade the 3D image quality too much for close up gaming so I use non-checkerboard 60Hz instead and my old eDims. I'd say a 120Hz 50" monitor would be a perfect monitor. Without ghosting offcause.


Tue Oct 20, 2009 6:13 pm
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How do you get the 60hz to work? It is using a pc dongle like with a crt?

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Tue Oct 20, 2009 6:18 pm
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Yes, using the dongle like with a CRT.


Tue Oct 20, 2009 8:26 pm
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Two Eyed Hopeful

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Hello,

I'm also french and I'm also hesitating between the 50B450 and the 50B650.

The 3D is a differentiator for the B450.

Now, I'm trying to figure out if this feature is worth the buy.
If 3D is not a sufficient criteria, I would prefer a 1080p tv with better picture processing (B650).

For those who are already playing games and movies on this set, what are your feedbacks?
Would you advice buying this set for playing 3D games and movies?

Note that I'm a newbie in 3D (only watched U2 3D in theater).

Edit: @all: do you think it's future proof?
I've read that the 3D on PS3 will be only 1080 :(

Thanks,

Ouais


Thu Oct 22, 2009 8:40 am
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My very limited experience:
regarding the 3D:
using it as a monitor (80cm away) playing games in 1360*768 checkerboard 3D it looks like 800*600 and it doesn't really look so good. It's not crystal clear big screen 3D.
using it as a 3D TV watching HD 3D videos it is great quality because I sit 1.5 meters away and don't notice the checkerboard.
There is also a lot of ghosting.

regarding the 2D:
using it as a monitor is great, I can see the pixels, but everything is 3 times bigger and bright - love it.
using it as a HD TV I have no experience, but I watched some HD videos and it's fluent, bright and no lag. One review said that this TV looks better than a 1080p LCD so I'm sure it's not bad.

I am very happy with everything except that when sitting close and watching 3D content the quality is a little too much grainy. The ghosting I can live with since this is the only 3D ready TV I could buy. I wouldn't want to swap it for a 2D 1080p TV.

Edit: Not sure about MPEG4 readyness?


Thu Oct 22, 2009 9:34 pm
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Two Eyed Hopeful

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Hello,

Thanks for your feedback.

I don't understand when you say 800x600 with the checkerboard.
This pattern is mandatory when playing?
Don't you have it when watching movies?

Is there a difference when playing on a zalman or samsung 120Hz monitor?

In fact, is there someone who could try a samung plasma 3D ready tv and a 3d ready pc monitor?
I would like to know if there's a diff (size of course, but what about the impact on resolution, 3D effects, etc.).

Thanks,

Ouais


Sat Oct 31, 2009 3:16 am
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Are you sure the samsung 50B650 is 3D-ready ? I thought Samsung only added the 3D mode to some of the series 4 models.

About future-proofing the tech : the answer is CLEARLY : NO
None of the currently available 3D displays are future proof (including Zalman, DLP checkerboard, dual-projector, nvidia 3d-vision). Next year's 3D transmission standard will use hdmi 1.4 or maybe display port too. We do not know if there will be any legacy screens support. You will very probably need a converter box which you have no guarantee to be available, or at a very high price.

Sony did not announce ANYTHING precise about it's PS3 support.
At the moment, consoles can support checkerboard or interlaced outputs at any resolution only if the game developpers implement these resolutions in their games (like Invincible Tiger). If they do : you got 3D. If they don't : you're screwed.

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Sat Oct 31, 2009 8:23 am
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Two Eyed Hopeful

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BlackShark wrote:
Are you sure the samsung 50B650 is 3D-ready ? I thought Samsung only added the 3D mode to some of the series 4 models.

About future-proofing the tech : the answer is CLEARLY : NO
None of the currently available 3D displays are future proof (including Zalman, DLP checkerboard, dual-projector, nvidia 3d-vision). Next year's 3D transmission standard will use hdmi 1.4 or maybe display port too. We do not know if there will be any legacy screens support. You will very probably need a converter box which you have no guarantee to be available, or at a very high price.

Sony did not announce ANYTHING precise about it's PS3 support.
At the moment, consoles can support checkerboard or interlaced outputs at any resolution only if the game developpers implement these resolutions in their games (like Invincible Tiger). If they do : you got 3D. If they don't : you're screwed.


Salut blackshark,

No, B650 is not 3D ready.
If it was, I would just buy it without hesitating, cos it's a real killer for a tv.
For the future-proof aspect, I agree, as the standard is not ready yet, no guarantee.

But 1) even when the standard will be ready, there is currently some content compatible with these displays. It will probably be still available for a while (until we'll need to upgrade),
2) with xbox or ps3, it may be an issue (especially if Sony provides only 1080 output for 3D) but with a computer, it may be still a nice alternative (as always) to benefit from 3D contents for a while (increasing thus the time before an upgrade is necessary).

So, I guess you haven't bought this tv at last :)

Ouais


Sat Oct 31, 2009 10:32 am
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Two Eyed Hopeful

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Ouais wrote:
Hello,

Thanks for your feedback.

I don't understand when you say 800x600 with the checkerboard.
This pattern is mandatory when playing?
Don't you have it when watching movies?

Is there a difference when playing on a zalman or samsung 120Hz monitor?

In fact, is there someone who could try a samung plasma 3D ready tv and a 3d ready pc monitor?
I would like to know if there's a diff (size of course, but what about the impact on resolution, 3D effects, etc.).

Thanks,

Ouais


Up.

Thx,

Ouais


Mon Nov 02, 2009 6:34 am
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Two Eyed Hopeful

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Btw,

Do you know if these tvs are compatible with nvidia 3d vision?

Ouais


Tue Nov 03, 2009 12:07 pm
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"it looks 800x600" means you can clearly see the resolution reduction, just set your monitor to that resolution and you'll understand the difference.

These TVs do not support a native 100/120Hz signal, it only accepts 50/60Hz signals. So you have to reduce the resolution to fit a stereo image within the same frame by using the checkerboard pattern.
The checkerboard pattern is mandatory for displaying any 3D content, be it games, movies or TV.

Difference between Zalman or Samsung 120Hz monitor : YES there is a BIG difference
Zalman : passive glasses (no flicker), lowest ghosting of any consumer monitor/TV currently available but "old 5ms" (slow) response time, half resolution and narrow vertical viewing angle
Samsung 120Hz monitor : full resolution, normal viewing angle but more ghosting and uses active glasses (I do notice the flicker even at 120Hz)

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Tue Nov 03, 2009 5:15 pm
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Two Eyed Hopeful

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Merci Blackshark.

Do you know if there's a big diff with samsung plasma 3d ready tvs?

Ouais


Wed Nov 04, 2009 2:16 am
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I made a short video of using this monitor:
http://www.megaupload.com/?d=7EB2TN2B (193 Mb) (<-- new link)
should give people thinking about buying this TV an idea.
I can't stream it due to copyright - had my last YouTube account deleted.


Last edited by Freke1 on Wed Jan 13, 2010 12:04 pm, edited 1 time in total.



Wed Nov 04, 2009 5:59 am
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Two Eyed Hopeful

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Thanks,

It's downloading.

Ouais


Last edited by Ouais on Wed Nov 04, 2009 1:33 pm, edited 1 time in total.



Wed Nov 04, 2009 12:04 pm
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Two Eyed Hopeful

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Freke1 wrote:
I made a short video of using this monitor:
http://www.3d.wep.dk/MIS/Samsung_PS50B450.wmv (rightclick - save) (204 Mb)
should give people thinking about buying this TV an idea.
I can't stream it due to copyright - had my last YouTube account deleted.


Ok, I watched it.
For the 2D, I was already convinced, for the 3D, it's hard to get an idea without the hardware ;)
What is missing is a view of the checkerboard on/off from 2m.
I agree there's a noticeable diff at 20cm :)

Also, in your conclusions, you say that it's ok for 3tv @ 2m but not ok for games when sitting close.

What about games in 3D @ 2m ?

Ouais


Wed Nov 04, 2009 1:32 pm
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Two Eyed Hopeful

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Ouais wrote:
What about games in 3D @ 2m ?


Up.

Could you answer please?

+ I add : Freke1, have you tried with the nvidia glasses?

I promise, I won't bother anymore after, but it's really not clear to me yet.
And I'm about to order a 50B450 or 50B451.

Ouais


Fri Nov 13, 2009 2:13 pm
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about the nvidia glasses I didn't try it but a friend did and it seems to work fine.
only probleme, if you buy the nvidia in the us they come with the proper cable to conect the dongle to the tv but if you buy them in europe (or maybe it's only france?) then you have to buy the cable separatly or you can try to get it from nvidia on the nvidia's forum :?

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Fri Nov 13, 2009 2:35 pm
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anotherFrench wrote:
about the nvidia glasses I didn't try it but a friend did and it seems to work fine.
only probleme, if you buy the nvidia in the us they come with the proper cable to conect the dongle to the tv but if you buy them in europe (or maybe it's only france?) then you have to buy the cable separatly or you can try to get it from nvidia on the nvidia's forum :?


I guess the original dongle is USB?
Is it a problem to connect it to the PC instead of the TV ?

Ouais
ps : ton copain joue en 3D sur sa tv ? tout près ou à 2-3m ? c'est vraiment bien ou pas ?


Sat Nov 14, 2009 1:57 am
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Hi

I haven't tried with 3D Vision glasses yet since I need a new computer and the VESA 3D sync cable (which Nvidia promised to send but haven't).

I did try a game with checkerboard 3D from 80cm away and it had a "800*600" look to it since the resolution is 1360*768 (TV and game) which is degraded by the checkerboard effect as can be seen in the video (made a new version - same link/name: http://www.3d.wep.dk/MIS/Samsung_PS50B450.wmv). This is not good for closeup watching but if You are about 2m away it looks bettar since everything smoothes out somewhat. This goes for 3D videos and 3D games.

The ghosting is similar to a CRT monitor when the Contrast and Brightness is lowered from 100 to 50-60. You will see it in high contrast areas.

So to be happy with this 3D TV You have to use it from 2m distance and accept the ghosting (check out the snowboarder ghosting in the new video).

Hopefully there will be some 50" LED FullHD 3D TV's in the future that doesn't use checkerboard 3D and doesn't ghost. That would be perfect for a closeup PC monitor I think.


Sat Nov 14, 2009 11:08 am
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How does the checkerboard work? Does it cut half the pixels out or stretch the image and half the resolution resulting in lost fov?

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