Hi, I have been using Nvidia's 3D vision for a few weeks now with the latest drivers playing my newer games in stereoscopic 3d with ease. I seen that the certificate program is based on game companies effectivness on implications of stereo 3d parameters for working with the directx drivers. Mostly what I have been looking for in stereo3d is volume and clarity. I cannot acheive this that good with my current configuration. I really want to have some satasfaction and aweshock gaming as it's meant to be played. I have been thinking of newer settings and things Nvidia could perhaps develop to enhance their customers gaming ten fold. From a hardware and software point and the ability to add extra functions to a graghics card that is like a computer byitself seems realistic. Lcd shutter cut off half the light and as I notice fuddling around with brightness and contrast, gamma only hampers the effects only contrast adding a little more clearity. Why not add "laser bright", just send a wavelengh to all the rgb color patterns and contrast so that when in stereo3d mode there is no stereo over or under bright just living color. Digital vibrance adds a little but as I see these settings are for 2d mostly like video and desktop office work. To futher the enhancment why not add a laser light wavelengh to the rgb signal as pixel depth polygons too, so that outstanding objects and players are not faded or washed out with certain resolutions or game settings. One of the final dissapointment I discovered it blurring and double timing images even so at low level separation, I thought Nvidia would have noticed this amoug their specifications monitor list and converse hardware compatability's for Personal computing. Mostly from what I see as this point is beta style development of new stereo3d software and hardware, Until we can see the polygons floating off and on the screen the effect is just really 25 percent of what can really happen and gimicky. Most companies like user feedback that is accurate, honest and that abbide by their standards and recommendations. Anyways I would also like to see how we could read in stereo3d with doubleimage blurring and a fix that I would see like as in Microsoft Windows cleartype text resolution choices, only for 3d text to fix timing isues as I know unlawful settings could deplete relays and chips also the glasses themselves. I also don't know yet if it is wise to buy a new 120hz monitor 22 or 24 inch to fix all this or just wait until some better stereo3d settings have come out.
_________________System Specs:
2x Amd phenom ii x6 1055T
Asus Motherboard DDR3-16GB
Microsoft x6 keyboard - x5 mouse - vx 3000 webcam
Soundblaster Hs-1200 headset - 900mhz headset -
voice buddy3x 5.1 audio system, sony, yamaha, logitech
Blu-ray drive
Acer H5360 3D-Ready Projector
2x 32 inch 60hz anaglyph1080p workstation monitor/tv/gaming
Nvidia 3D vision Kit
3x dlp link 3d glasses
Edimensional wireless glasses, 2x wired glasses
Nvidia Gtx 670 superclocked 4 GB
Nvidia Gts 450 ddr5 OC 810mhz 1024 GB Physx card
Ati 6450 1GB Workstation/Internet
Nvidia 7600gs 256mb
JVC - Digital SD Camcorder 800x zoom
x2 Amd htpc, Server, Playbook and netbook
Windows 8 x2
waiting for autostereo cubed pixels displays:)
http://www.adaptengagecns.com