How to share iZ3D profiles

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iondrive
Sharp Eyed Eagle!
Posts: 367
Joined: Tue Feb 10, 2009 8:13 pm

How to share iZ3D profiles

Post by iondrive »

hi guys,

Is this the right way to import/export/share profiles with iZ3D?

As far as I can tell, (for verson 1.10) in order to share profiles, we need to edit UserProfile.xml in
C:\Documents and Settings\"windows login name"\Application Data\iZ3D Driver

Exporting presets:
open the file with Wordpad and use the search function to find your game by name. Copy the section starting with <Profile Name="game-name"> and ending with </Profile>, then paste that into a new text file or onto a forum post like this:

Code: Select all

    <Profile Name="MageKnight">
        <File Name="MageKnight.exe" />
        <Presets>
            <SwapEyes Value="0" />
            <LaserSightEnable Value="0" />
            <Preset Index="0">
                <One_div_ZPS Value="0.004817" />
                <StereoBase Value="12.180237" />
                <AutoFocusEnable Value="0" />
            </Preset>
            <Preset Index="1">
                <One_div_ZPS Value="0.013887" />
                <StereoBase Value="3.432967" />
                <AutoFocusEnable Value="0" />
            </Preset>
            <Preset Index="2">
                <One_div_ZPS Value="0.004226" />
                <StereoBase Value="2.867303" />
                <AutoFocusEnable Value="0" />
            </Preset>
        </Presets>
        <ShowWizardAtStartup Value="0" />
        <SwapEyes Value="0" />
        <LaserSightEnable Value="0" />
    </Profile>
That's it. You've exported your game presets.


Importing presets:
Copy the block of text. Open your UserProfile.xml and look for the same game name. If it's there, replace the old block of text with the new one and if it's not there, then just insert it at the end of the file right above the line that says </Profiles>. That's it. Restart the iZ3D driver just to be safe and then you can find your new profile in the iZ3D control panel. You don't really need to select it or anything. It should get used automatically when you start your game.

Final question:
Is there a way to have multiple settings for the same game? This would enable people to try settings from others without losing their own. It might be a nice in-game toggle option. Right now, just to be safe, I would save my own settings in a different file or make a backup of UserProfile.xml just in case something gets screwed up.

Of course if all you want to share is convergence and separation data, then you can just write those two numbes down and post them. :)

Please remember to include some game-notes with your settings. In this case,
Preset 1 is for zoomed-out overhead-view (focused on character),
Preset 2 is for medium-zoom view and cutscenes
Preset 3 is for low-angle views when you need to target things in the distance. This preset has low separation and converges on the distance so that you can use the pointer easier since it's 2d.

By the way, this game is DirectX 8 and only works in anaglyph mode with pre-1.10 drivers.
Update: got it working with old-school nvidia drivers...
http://www.mtbs3d.com/phpBB/viewtopic.php?f=60&t=5943" onclick="window.open(this.href);return false;

--- iondrive ---

PS: for anyone wanting more info, read the Manual (oh yeah, I forgot about that).

Go to your driver's "About" tab and hit "Description". That's where it is as of now (v1.10). You might want to check out 3 sections. "Profiles" under both "Control Center" and "Additional Features" and then Appendix 1. That should get you enough of a start in order to help you ask the right questions from there.
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