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ColorCode instead of red/cyan (not possible yet)

Posted: Sun Jul 29, 2007 8:56 am
by rugwarrior
Hi,

I have tried to use the ColorCode thing with "amber" and "blue" but when I use things like "255/128/0" or anything other than 0 or 255 for a color it messes up the colors :(

With red/cyan its works well but I think that that ColorCode one is a bit "nicer" to the colors ;)

Anyone an idea?

TIA
RugWarrior

Official answer from ColorCode

Posted: Mon Jul 30, 2007 2:11 pm
by rugwarrior
via e-mail:

"...We actually have a real-time ColorCodeEncoder SDK - but the game makes will have to buy it and implement it in their games. So, we can't
help you at present time."

So there seems to be no official support for this system at the moment..

Cu
RugWarrior

Posted: Mon Aug 13, 2007 7:24 pm
by chilledsanity
Maybe I'm doing something wrong, but I tend to lose most of my colors anyway when doing red/teal analygraph. I wouldn't think changing the colors to something else would change things much. Do you get relative clear colors in red/blue mode?

Posted: Tue Aug 14, 2007 12:31 am
by sharky
hi guys! i never used those red blue cyan ping green things.. :D so my answer may sound really stupid.

what my brain tells me is that if you have a picture, and put between this picture a foil of any color, then the color of the picture is going to change... i don't think that there are better or worst solutions in this case because to me every color variation is a not playable solution.. or just for fun some days..

and, then the second one, (this is more a question):
if oyu set up the colors how you want, are you able to find the glasses anyway?

bye

sharky

Posted: Tue Nov 27, 2007 12:19 am
by CarlKenner
Your answer does sound really stupid. Your left eye can see all the red in the image, and your right eye can see all the green and the blue in the image. Your brain can merge them together to get the full colour.