Enabling laser sight causes hang in DX games.
Posted: Sun May 20, 2007 7:12 am
I am using v93.71 of the nvidia gfx & stereo-3d drivers with my Geforce 7950GT.
Games run great in stereoscopic 3d, as long as I dont have the laser sight enabled. If I do, then whenever I turn S-3D on in any Direct3d game, my PC hangs (if im lucky it stutters, showing 1 frame every few seconds which means I can switch it off again to recover).
This really ruins by enjoyment of most FPSs like Far Cry (having to shoot between the 2 crosshairs instead!). Quake 4 is the only game I've tried that runs fine with the crosshair on so I guess OpenGL games dont have this problem.
I also tried enabling the crosshair in an old DirectX game (Revolt). Even though it didnt crash my pc, I got a flickering double image and my shutter glasses didnt turn on.
I have an Intel Core 2 Duo and I have tried switching off the nvidia dual core support in nHancer which makes no difference.
Anyone got any ideas?
Games run great in stereoscopic 3d, as long as I dont have the laser sight enabled. If I do, then whenever I turn S-3D on in any Direct3d game, my PC hangs (if im lucky it stutters, showing 1 frame every few seconds which means I can switch it off again to recover).
This really ruins by enjoyment of most FPSs like Far Cry (having to shoot between the 2 crosshairs instead!). Quake 4 is the only game I've tried that runs fine with the crosshair on so I guess OpenGL games dont have this problem.
I also tried enabling the crosshair in an old DirectX game (Revolt). Even though it didnt crash my pc, I got a flickering double image and my shutter glasses didnt turn on.
I have an Intel Core 2 Duo and I have tried switching off the nvidia dual core support in nHancer which makes no difference.
Anyone got any ideas?