How to include OSD basic info on geo11/3Dmigoto?
Posted: Mon Feb 26, 2024 11:08 am
Hi mates,
I should like to implemente some basic info on screen (OSD) about Keys that are pressed/changed from d3dx.ini.
I know that this is already on Losti and DHR fixes, and also that this is already made since old versions of 3Dmigoto by shaderhackers...
But the ones that i found ( in some fixes) are complex and directed for the universals Fixes. Any suggestion on where to look for or a more basic and simple implementation for any game/fix using 3Dmigoto or Geo-11?
Excuse-me by the noob question again. I tried the search function but didnt found any good clue.
I should like to implemente some basic info on screen (OSD) about Keys that are pressed/changed from d3dx.ini.
I know that this is already on Losti and DHR fixes, and also that this is already made since old versions of 3Dmigoto by shaderhackers...
But the ones that i found ( in some fixes) are complex and directed for the universals Fixes. Any suggestion on where to look for or a more basic and simple implementation for any game/fix using 3Dmigoto or Geo-11?
Excuse-me by the noob question again. I tried the search function but didnt found any good clue.