How to take 3D screenshot with last nvidia driver and Geo11?

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Rubini
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How to take 3D screenshot with last nvidia driver and Geo11?

Post by Rubini »

Hi mates,
Sorry by the noob question...but at win 10 with last nvidia drivers (no more 3d vision) and Geo 11, how to take a 3D screenshot?
3DNovice
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 11:25 am, edited 1 time in total.
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 11:24 am, edited 1 time in total.
Rubini
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by Rubini »

Thanks mate,
I found a way to take the pics using d3dx.ini as you said. ;)
But now...how to post the pics here at MTBS (or at least a thumbnail)?
Edited:
that Image here seems that dont work (well, i upload the pics to google photos...)
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

..l..
Last edited by 3DNovice on Sun Mar 17, 2024 11:24 am, edited 1 time in total.
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Chtiblue
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by Chtiblue »

Rubini wrote: Mon Feb 19, 2024 2:14 am Thanks mate,
I found a way to take the pics using d3dx.ini as you said. ;)
But now...how to post the pics here at MTBS (or at least a thumbnail)?
Edited:
that Image here seems that dont work (well, i upload the pics to google photos...)
Hi Rubini,
Yes you need to rename pics as jpg (I'm using AntRenamer for this) and post it on site like this:
https://postimg.cc/ZWkCGj4s
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 11:24 am, edited 1 time in total.
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 11:24 am, edited 1 time in total.
Rubini
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by Rubini »

Chtiblue wrote: Mon Feb 19, 2024 3:45 am
Rubini wrote: Mon Feb 19, 2024 2:14 am Thanks mate,
I found a way to take the pics using d3dx.ini as you said. ;)
But now...how to post the pics here at MTBS (or at least a thumbnail)?
Edited:
that Image here seems that dont work (well, i upload the pics to google photos...)
Hi Rubini,
Yes you need to rename pics as jpg (I'm using AntRenamer for this) and post it on site like this:
https://postimg.cc/ZWkCGj4s
Hi mate,
Yes you and 3DNovice are right, must be ". jpg", ok.
But where you upload them? Here at MTBS the gallery link seems to be offline. And the common sites are paid and/or delete your pics with time...So, any suggestion?
Edited: sorry i saw that you already give me a link. Is it reliable and durable over time?
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Chtiblue
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by Chtiblue »

Yeah it seems reliable as I posted those pics Nov 2019 here ;)

viewtopic.php?p=166394#p166394
3DNovice
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 11:24 am, edited 1 time in total.
Rubini
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by Rubini »

Some more info on the matter:

d3dx.ini have this line:
; Re-enable shaders once done with hunting:
done_hunting = NO_MODIFIERS NO_VK_DECIMAL VK_ADD

; Screenshot as pns
take_screenshot = no_modifiers VK_SNAPSHOT

; reload all fixes from ShaderFixes folder
reload_fixes = no_modifiers VK_F10i
But dont work.
The only way to have screen shots from d3dx.ini is marking a shader:
; What action(s) to take when marking a selected shader/buffer
; "hlsl" = decompile shader to HLSL and copy to ShaderFixes
; "asm" = disassemble shader and copy to ShaderFixes (if hlsl is disabled or failed)
; "regex" = output ShaderRegex patched shader if applicable (NOTE: Will lose associated command list)
; "clipboard" = copy shader/buffer hash to clipboard
; "mono_snapshot" = take mono screenshot (previously called mark_snapshot=1)
; "stereo_snapshot" = take stereo screenshot (previously called mark_snapshot=2)
; "snapshot_if_pink" = limit mono/stereo_snapshot to when marking_mode=pink
marking_actions = clipboard regex hlsl asm stereo_snapshot
And you need to find a shader that dont mess with the screen or use "marking_mode=original" to take a good snapshot in jps.
This is true for win7 with compatible nvidia 3d vision drivers...

Note:
In win 10 reshade have a PrintScreen key function that save a screenshot in png, but in stereo format (at least in interlaced hardware)! But this (reshade) also dont work on win7 because it generates a mono snapshot.
Then rename/transform from jps/png to jpg to store and use on the forum/helix blog

Edited:
You can set the snapshot as jpg in reshade. It saves a stereo jpg image just pressing a key that you can define (default is PrintScreen). Its the best and easy way until now :idea:
(but dont work on win7/nvidia drivers, it generate a mono snapshot like i said above)
fagolinoabc
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Re: How to take 3D screenshot with last nvidia driver and Geo11?

Post by fagolinoabc »

Use the regular screenshot function of Windows 10. You can usually do this by pressing the "Print Screen" (PrtScn) button on your keyboard. This will capture what's currently displayed on your screen.
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