3D Vision + 4k Dual Passive 3D Projector setup

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CameraTraveler
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3D Vision + 4k Dual Passive 3D Projector setup

Post by CameraTraveler »

I'm building a large 180 degree curved screen theater + "gaming" room (10ft tall by 50ft wide curved wrap around screen). Curious if any of the Nvidia 3D Vision drivers support:

1)passive 3D projection via dual dedicated projectors (NOT active shutter glasses) If so, which 3D format(s) should I be using (frame packing? frame sequential? or?)

2)do any of the drivers support 3D at 4K (or even higher) or its it strictly limited to 1080p?

The ultimate goal is to get at least a 4K, 3D, 180 curved output on to the screen that isn't distorted. Another way to describe it is think of a "triple screen" racing setup but the whole experience is 3D as well.

(I have six identical 4K projector to cover the 180 curved screen (with the potential of creating a 11,520 x 2160 image at up to 60fps with passive 3D). I have 1 or 3 identical PCs with RTX 3080ti to run the game)

If nVidia 3D Vision doesn't support triple monitors nor 4K 3D, what program/method do you recommend I use to get the dual eye real-time render I need out of games?
3DNovice
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Re: 3D Vision + 4k Dual Passive 3D Projector setup

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3DNovice
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Re: 3D Vision + 4k Dual Passive 3D Projector setup

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whyme466
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Re: 3D Vision + 4k Dual Passive 3D Projector setup

Post by whyme466 »

For full game (or movie) immersion, it is much better to use a single screen (no bezels from multiple displays), filling most of our eyes’ FOV - resulting in the evolution to the current 16:9 ratio. See https://www.quora.com/What-is-the-aspec ... man-vision and https://en.wikipedia.org/wiki/Field_of_view, for example.
Dual boot VR/3D Vision disk partitioning (multiple SSDs). 3D Vision - Windows 10 v1809, 425.31 driver, 32 GB, i9-9900X@4.5 GHz, hybrid-cooled 2080Ti, 4K LG E6 OLED TV with EDID. VR/geo-11 - 3080Ti with Vive Pro 2, also have Aero, wireless lens-modified Vive Pro, Index, Reverb G2, Pimax 8K.
3DNovice
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Re: 3D Vision + 4k Dual Passive 3D Projector setup

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