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Geo 11 - Genshin impact and Question

Posted: Wed Aug 17, 2022 6:16 pm
by DDT64
Genshin impact was successfully run on geo-11.

Copy the Unity Universal Fix (also geo-11) to another folder (Not genshin impact folder), modify d3dx.ini as shown below.

[Loader]

target = C:\Program Files\Genshin Impact\Genshin Impact game\GenshinImpact.exe

module = d3d11.dll

require_admin = true

launch = C:\Program Files\Genshin Impact\Genshin Impact game\GenshinImpact.exe

And game runs simply by clicking 3dmigotoloader. (Same way as DOA6 fix)

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Now I have a question. I tried Unity20171_DHR.ini because Genshin uses Unity2017 version, but the shadow and bloom are broken.

I tried unity universal fix 2019, but the results were the same.

Is there any other way to try?

Re: Geo 11 - Genshin impact and Question

Posted: Wed Aug 17, 2022 7:22 pm
by 3DNovice
It looks like this game can not be fixed, nor can you use SuperDepth
viewtopic.php?t=25326

CM Unleashed is your best bet

Re: Geo 11 - Genshin impact and Question

Posted: Wed Aug 17, 2022 8:28 pm
by 3DNovice
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Re: Geo 11 - Genshin impact and Question

Posted: Fri Aug 19, 2022 4:32 pm
by DDT64
You can play games with existing servers in the same way as above. It is not a private server.

Re: Geo 11 - Genshin impact and Question

Posted: Fri Aug 19, 2022 5:14 pm
by 3DNovice
There are lots of posts about bans, I personally wouldn't chance it, especially if I had very much time invested
It seems that bans are 15 years.

You can use 3DMigoto to hunt broken shaders and set them to disabled/skipped

Re: Geo 11 - Genshin impact and Question

Posted: Fri Aug 19, 2022 7:06 pm
by The_Nephilim
DDT64 wrote: Fri Aug 19, 2022 4:32 pm You can play games with existing servers in the same way as above. It is not a private server.

Yes you can play on existing server but as long as they are NOT an OFFICIAL SERVER.. the guys stated in that video do NOT PLAY ON OFFICIAL SERVERS YOU WILL GET BANNED using these 3 mods..

So while it appears you can get migoto to work then I guess you could fix the game.. but be carefull you do NOT go on an Official server with those 3 mods enabled..

Re: Geo 11 - Genshin impact and Question

Posted: Mon Aug 22, 2022 2:40 pm
by Necropants
Really surprised you got past EAC with this method to even run the game, but that might also explain the reported bans....

Re: Geo 11 - Genshin impact and Question

Posted: Sun Sep 04, 2022 7:37 am
by kakashisensei
Thanks to this thread, I decided to try my old reshade injector files again with genshin. After 1hr+ session, I didn't have the data error that forces you to exit the game. This is with the current 3.0 version online. As mentioned in the other thread, there used to be a data error when running the reshade injector after a certain patch. I geuss thats gone now.

It still looks great for fake 3d. The menus/ui arent so great, and you have the fake 3d ghost around the character depending on your separation/convergence. I use virtual desktop half sbs with my reverb g2. Looks even better on my lg oled e9500. If you want, I can send you my reshade files, just DM me.

Re: Geo 11 - Genshin impact and Question

Posted: Wed Nov 30, 2022 6:12 pm
by Lizzard
The idea that this game is possible in G3D now is very thrilling! Seems like the biggest issue is shadows?
This injection method was exactly what I hoped would work. But have no idea how shader hacks would respond to this.
What does it mean to play on unofficial servers? And why is anti cheat even necessary for this?

Re: Geo 11 - Genshin impact and Question

Posted: Sat Dec 03, 2022 6:52 pm
by DDT64
Sometimes I turn off shadow and play genshin in g3d. (On the official server)
It's been four to five months since I played like this. but my account hasn't been banned yet.
Maybe 3dmigoto doesn't seem to be banned by the account.

Re: Geo 11 - Genshin impact and Question

Posted: Wed Dec 07, 2022 6:44 pm
by Lizzard
The anti cheat is simply looking for strange or altered files in the game folder. So as long as all the files are not altered inside the game then anti cheat suspects nothing, Which is why I have some concerns when the shaders are being reprojected/altered while playing. This is how i currently understand injection. Injection will be one of the beneficial advancements of the layers/wrappers. Especially with online games like Destiny and this one.

If you say you disabled the shadows did you do it inside the game or did you dump the shader itself and deactivate it through 3DMigoto?

Re: Geo 11 - Genshin impact and Question

Posted: Sat Dec 10, 2022 11:24 pm
by DDT64
Yes, shadow shaders were omitted using 3dmigoto.

Re: Geo 11 - Genshin impact and Question

Posted: Sat Jan 14, 2023 12:03 pm
by 3DNovice
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