

Acknowledgements
- DSS/Bo3B/Chiri: 3D-Migoto, the base for ALL the fixes you see here!!
- Masterotaku: present every time for answer stupid questions and try to help solving issues
- DJ-RK: try to help solving issues
- My supporters
Fixed
- Lights (Losti)
- Shadows (Losti)
- Reflections (Losti)
- Light-Shafts (Losti)
- Lightning CS-Clipping (Losti)
- Decals (Losti)
- UI (Autodepth/static) (Losti)
- Skybox (partial) (Losti)
Issues Left
- In some angels of view/areas you can experience some minor light clipping.
- One-eye rendering for most decals at the left and right side of the screen, annoying for conv. > 3.0
- 100 % Shadow fix and zero side screen effects only for convergence 1.0, the higher the worse, suitable range: 1.0 – 3.0, I DO NOT SUGGEST higher convergences due to the one-eye rendering side-screen.
- Some horizon renders screen-depth
- Game will crash if you return to desktop
Version History
- V.1.00 - Official initial release - 10.04.2021
Installation
- Download the Fix: http://helixmod.blogspot.com/2021/06/ba ... v-100.html
- Extract the complete archive to the main game directory, e.g.: E:\Games\SteamLibrary\steamapps\common\Baldurs Gate 3\bin\
- Disable 3D in the Nvidia Control Panel if you crash with apply in-game graphic settings, set up in-game settings and reenable 3D
- Start the game via Larian launcher and choose DX11, or start the game using bg3_dx11.exe
- Using native 3D-Vision do not require a special setup
-- For other 3D-Modes: open d3dx.ini
--- remove the “;” in front of the line “;include = ShaderFixes\3dvision2sbs.ini”
--- remove the “;” Infront of the line “;$\ShaderFixes\3dvision2sbs.ini\mode = 0”
--- change “mode = 0” to your desired 3D-Mode
--- open …\ShaderFixes\3dvision2sbs.ini
--- change “global persist $mode = 0” to your desired 3D-Mode
Performance
- no issues to report, game works flawless
Game Setup
- Fullscreen
- NO TAA, only FXAA or SMAA
Keys
- F10 reload the fix and the settings, use if game menu is depth-fragmented
- F12 switch UI depth off/on
- “,” or “.” Cycle different convergence presets (1.0 – 3.0)
- “-“ or “+” adjust the depth for the auto depth UI and mouse to your likes
- ALT + NUMPAD0 turn off/on “some” decals but get rid of the mono side screen rendering
- #~ (EN-keyboard) toggle low convergence preset (50% of current convergence)
- °^ (DE-keyboard) toggle low convergence preset (50% of current convergence)
- XB_GUIDE toggle low convergence preset (50% of current convergence)
Screenshots














Download
http://helixmod.blogspot.com/2021/06/ba ... v-100.html