How to add 3D Vision support to a Unreal Engine 4.25 dummy game
Posted: Sat May 30, 2020 4:59 pm
Hi,
I want to make a game with built in 3D Vision support but I am having a hard time figuring out how to that.
I am trying to add 3D Vision support to a dummy game made with Unreal Engine 4.25.
What I tried so far is to add the game to 3DFixManager, created a profile for it and installed the Universal Unreal Engine fix through 3DFixManager.
But when I start the game there is only one 2D image instead of 2 stereo images.
The green text shows, the convergence and depth shortcuts both work OK but F11 (for cycling through stereo modes) does not work.
Do you guys have any idea on how to add 3D Vision support to a dummy game made with Unreal Engine ?
Thank you !
I want to make a game with built in 3D Vision support but I am having a hard time figuring out how to that.
I am trying to add 3D Vision support to a dummy game made with Unreal Engine 4.25.
What I tried so far is to add the game to 3DFixManager, created a profile for it and installed the Universal Unreal Engine fix through 3DFixManager.
But when I start the game there is only one 2D image instead of 2 stereo images.
The green text shows, the convergence and depth shortcuts both work OK but F11 (for cycling through stereo modes) does not work.
Do you guys have any idea on how to add 3D Vision support to a dummy game made with Unreal Engine ?
Thank you !