Mouse wheel management
Posted: Mon Mar 05, 2018 6:31 am
Hello,
I'm a French physically disabled gamer. I'm currently still using GlovePIE (because I know it well and it generally works fine) for sending multiple keystrokes I can't manage to do in real.
My problem is the mouse wheel management in GLovePIE is weird. Indeed, my physical trackball doesn't have any wheel, so I want to simulate it with GlovePIE. I have this code in most of my script : But, in most game even if I release the PageUp/PageDown key, the movement of the "simulated" wheel will continue until I press the opposite key.
Now, the real question : Will FreePie do the same ? (hopefully not) If I convert my numerous scripts correctly of course.
Thanks
I'm a French physically disabled gamer. I'm currently still using GlovePIE (because I know it well and it generally works fine) for sending multiple keystrokes I can't manage to do in real.
My problem is the mouse wheel management in GLovePIE is weird. Indeed, my physical trackball doesn't have any wheel, so I want to simulate it with GlovePIE. I have this code in most of my script :
Code: Select all
Mouse.WheelDown = swallow(Keyboard.PageDown)
Mouse.WheelUp = swallow(Keyboard.PageUp)
Now, the real question : Will FreePie do the same ? (hopefully not) If I convert my numerous scripts correctly of course.
Thanks