Emulating existing Vive Controller
Posted: Thu Mar 02, 2017 5:00 am
Hi everyone,
We are a VR startup developing another locomotion system for VR and have received great feedback so far.
The only problem is compatibility, so we were wondering if there's a possiblity to access the touchpad of the Vive controllers with our locomotion system (since the touchpad is usually used for walking).
We already managed to implement 2 additional virtual vive controllers that we can emulate (like this: https://www.youtube.com/watch?v=UZNttWb ... qZS9rGM_QA).
Unfortunately now we have 4 controllers in the game (the 2 virtual and the 2 normal ones), but only two of them are recognized by any application.
I can imagine two possible solutions:
1. if we walk with our locomotion system, an HID command is sent to the PC. This command is then being recognized by a software which translates it to the openVR API to trigger the touchpad of the existing vive controllers.
2. We somehow manage the games to recognize 4 controllers, this might also work.
I hope you understand our problem and could point us in the right direction. If you think you can figure out a solution we would also be happy to work together with you!
We are a VR startup developing another locomotion system for VR and have received great feedback so far.
The only problem is compatibility, so we were wondering if there's a possiblity to access the touchpad of the Vive controllers with our locomotion system (since the touchpad is usually used for walking).
We already managed to implement 2 additional virtual vive controllers that we can emulate (like this: https://www.youtube.com/watch?v=UZNttWb ... qZS9rGM_QA).
Unfortunately now we have 4 controllers in the game (the 2 virtual and the 2 normal ones), but only two of them are recognized by any application.
I can imagine two possible solutions:
1. if we walk with our locomotion system, an HID command is sent to the PC. This command is then being recognized by a software which translates it to the openVR API to trigger the touchpad of the existing vive controllers.
2. We somehow manage the games to recognize 4 controllers, this might also work.
I hope you understand our problem and could point us in the right direction. If you think you can figure out a solution we would also be happy to work together with you!