So I've come to realize that there are a lot of varying levels of skill in the VR community right now.
I wanted to put this useful resource I found on a VR blog -- it provides a guide/checklist to quality VR production.
http://dsky9.com/rift/vr-production-pipeline/
anyone else have any other useful resources to add?
VR Production Pipeline Guide
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- One Eyed Hopeful
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- One Eyed Hopeful
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