Something is wrong in my ios VR app but dońt know what
Posted: Fri Oct 31, 2014 5:30 am
Hi everybody. Its my first post on the forum (I just discover the site) and before to say anything I'm so sorry if my english language is not perfect (I'm french).
I'va made a little iOS app that take the gyroscope values and send it over tcp
After that I've made a tcp server script in python that fetch the values and use pyMouse for transform values in mouse mouvements.
It work very well and move the mouse acording to the accelerometer values, but it only work on the desktop. When I run a game the mouse move but the view of the game don't move
Do you know if it sa limitation of pyMouse ? Or something I miss?
LinkOS
I'va made a little iOS app that take the gyroscope values and send it over tcp
After that I've made a tcp server script in python that fetch the values and use pyMouse for transform values in mouse mouvements.
It work very well and move the mouse acording to the accelerometer values, but it only work on the desktop. When I run a game the mouse move but the view of the game don't move
Do you know if it sa limitation of pyMouse ? Or something I miss?
LinkOS