The Language of Visual Storytelling in 360 VR - Part1 and 2.
Posted: Wed Aug 27, 2014 8:21 am
The articles are from a perspective (forced pun) of narrative storytelling; particularly Part 2.
Hopefully it might be of benefit to upcoming filmmakers looking into Cinematic VR.
Topics techniques and tools discussed
Part 1: http://realvision.ae/blog/2014/08/the-l ... l-reality/
Part 2:http://realvision.ae/blog/2014/08/part- ... ing-in-vr/
Comments welcome.
Hopefully it might be of benefit to upcoming filmmakers looking into Cinematic VR.
Topics techniques and tools discussed
- Head tracker Hijack
- Deep staging
- Depth of Field in Stereo
- Limiting HFOV
- Stereo falloff (STO) for one-shot spherical capture
Part 1: http://realvision.ae/blog/2014/08/the-l ... l-reality/
Part 2:http://realvision.ae/blog/2014/08/part- ... ing-in-vr/
Comments welcome.