Interactive Full 360° Stereo Panorama Viewer for 3D Vision
Posted: Fri Jan 10, 2014 2:20 pm
Hello,
is there any solution yet for displaying full 360° stereo panoramas with nvidia 3D Vision glasses? I could not find any viewer for this scenario.
I only found soure code for flat image viewers like this one: http://www.mtbs3d.com/phpBB/viewtopic.php?f=105&t=5072
Are there any suggestions on how to implement this with directx for 3d Vision output? Would it be possible to render two camera views of two different spheres or skyboxes with left and right images mapped to i realtime? And then passing this two images to a surface created with "CreateOffscreenPlainSurface" like for the stereo video output.
Sorry for my bad english
is there any solution yet for displaying full 360° stereo panoramas with nvidia 3D Vision glasses? I could not find any viewer for this scenario.
I only found soure code for flat image viewers like this one: http://www.mtbs3d.com/phpBB/viewtopic.php?f=105&t=5072
Are there any suggestions on how to implement this with directx for 3d Vision output? Would it be possible to render two camera views of two different spheres or skyboxes with left and right images mapped to i realtime? And then passing this two images to a surface created with "CreateOffscreenPlainSurface" like for the stereo video output.
Sorry for my bad english