Mirrors Edge Locked @ 30 Frames?

The place for all discussion of the Oculus Rift compatible open source 3D drivers.
Post Reply
jhouff
One Eyed Hopeful
Posts: 42
Joined: Tue Aug 28, 2012 7:24 am

Mirrors Edge Locked @ 30 Frames?

Post by jhouff »

Greetings All!

So I just tried Mirrors Edge with the newest version of Perception and it seem like it is locked @ 30 frames.

No matter what I do, turn off v-sync, detail at lowest setting, etc, it is locked @ 30 fps never moves. Seems odd since I have a pretty nice rig.

Is there something I'm overlooking?

Thanks so much!

Joe
ChrisJD
Cross Eyed!
Posts: 176
Joined: Mon Feb 25, 2013 10:29 pm
Location: NZ

Re: Mirrors Edge Locked @ 30 Frames?

Post by ChrisJD »

V-sync settings in the drivers can be set to force v-sync and ignore application settings. So check that if you haven't already.

30fps is what FRAPS shows me in games with Vireio and v-sync on. It seems to count the per eye frame rate, which is half of the total frame rate.
User avatar
cybereality
3D Angel Eyes (Moderator)
Posts: 11407
Joined: Sat Apr 12, 2008 8:18 pm

Re: Mirrors Edge Locked @ 30 Frames?

Post by cybereality »

The way the software works currently it will alternate between the eyes. So 60 FPS Vsync will become 30FPS effectively. It sounds like maybe the game is forcing Vsync on (check the game settings or ini files). Hopefully this will be fixed at some point.
Post Reply

Return to “Development / General Discussion”