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GDC 2013 in 3D, Part III

Posted: Thu Apr 11, 2013 3:54 pm
by Neil
In the final part of our GDC 2013 coverage, Kris Roberts checks out (and grabs hold of) the coolest things on the show floor for the VR and AR enthusiast!
Oculus VR

[stimg='Palmer Luckey at GDC 2013' url=http://www.mtbs3d.com/gallery/albums/us ... 9201~0.jpg]http://www.mtbs3d.com/gallery/albums/us ... 9201~0.jpg[/stimg]
Without a doubt the biggest draw on the GDC Expo floor this year was the Oculus booth. They had stations set up for people to try out several demos running on the Rift, and people were queued up in a holding pen eagerly waiting to try it for themselves. The line was long every time I went by, and I heard that it generally took at least an hour to get to the front of the line.

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