Real life deathmatch
Posted: Thu Aug 09, 2012 3:52 pm
Rent a huge hangar,
Set some unmovable obstacles, some covers,
Open Doom 4 editor, make a level with the same design,
Real-life deathmatch in a hangar that looks like a level from hell, with your friends that now look like demons from hell (trowing fireballs), running and looking around freely. Being able to reach out and touch the obstacles and walls that you see in the virtual environment.
If the guys ask for a realistic looking environment with players that look like soldiers and normal weapons, just load another map designed to look that way (only the art and weapons change, not the geometry).
A convergence point between the lan mp and paintball/laser tag. A wireless version of the Rift wouldn't be enough though, it has to have position tracking, and without drift, or you'll run into a wall pretty fast I wonder if it's possible in the foreseeable future. That's the first thing that pops in my mind when I hear Carmack talk about position tracking. Who else but Carmack to bring deathmatch to life
AR would make things easier but from what I understand, it's not there yet.
Set some unmovable obstacles, some covers,
Open Doom 4 editor, make a level with the same design,
Real-life deathmatch in a hangar that looks like a level from hell, with your friends that now look like demons from hell (trowing fireballs), running and looking around freely. Being able to reach out and touch the obstacles and walls that you see in the virtual environment.
If the guys ask for a realistic looking environment with players that look like soldiers and normal weapons, just load another map designed to look that way (only the art and weapons change, not the geometry).
A convergence point between the lan mp and paintball/laser tag. A wireless version of the Rift wouldn't be enough though, it has to have position tracking, and without drift, or you'll run into a wall pretty fast I wonder if it's possible in the foreseeable future. That's the first thing that pops in my mind when I hear Carmack talk about position tracking. Who else but Carmack to bring deathmatch to life
AR would make things easier but from what I understand, it's not there yet.