The world is gonna change. Here's a script for you. Don't take anything literally (except the parts about Oculus).
Aleph
The first movie takes place in today’s world (well, almost). A student comes up with a computer program. It is a 3D modeling software, constructing the mapping of the stars in 3D space, not from the earth’s perspective but other reference points in the universe. He discovers that from a giant planets point of view, stars (the sun included) align like in a formation shaped almost like an eye, an old letter in an old alphabet, Aleph.
As soon as he shares that image online, an alien invasion starts taking place.
An Alien race creates its own past on a planet where evolution would have a faster pace. The goal is to see if fate is deterministic and to stop their extinction before it happens. On this tiny planet, as evolution has a faster pace, history moves faster. If mankind’s near history is about 6000 years, the aliens must have experienced it as only a few days (Thus it takes days to re-create that history, that "world"). If given the same conditions and the same circumstances, the end results are always the same, the moment mankind reaches their level of civilization, they will be able to monitor their future.
With this hypothesis, the aliens can prophesy our future. As they have no clue about their own future, those predictions end at their level of advancement. The moment mankind reaches the technology necessary to create a new "world". Judging by the pace of our evolution, they know exactly what year humanity will be able to reach that technology at the base level: the year 2012.
The year 2012 is the point in time where mankind gets close to their level of technology by making new discoveries in the field of physics. The aliens have started the experiment to foresee and avoid the extinction of their species but some of them believe that this experiment is going to be the end of them. “Creating a world that advances much faster than us”, means “creating a world that could destroy and be the end of us.” This is why 2012 is a critical point in time. It's the year they still have the upper hand. The discovery of their planet by an earthling is the reason why a fraction of them decide to invade earth, and bring human species to extinction.
The movie begins with a team of scientist on earth, at the beginning stages of a very similar experiment. The story moves slowly, and with suspense, from an earthling’s point of view, “the way it would happen if it really happened”. The plot unfolds as "Infinite loop of creation", “every species being created by a former one”. Every creator eventually attacking and getting destroyed by the faster paced species of its own creation. But no species believes it is fate and each fight for their existence.
Post-credits scene: A man in the old ages and a being whose glares of light is the only thing that the camera catches. The being says: "I am your god."
2
The second movie starts with the ending of the first.
The earthling hero of the first movie reaches the other planet. Having crashed on the planet, he encounters a peaceful and calm alien. The alien gives him some water in a bowl made of wood. The moment the hero’s lips touch the water, he gets a vision. He is on earth, in the crowd, with an old man that looks much like the alien, smiling at him. The old man starts to tell a story:
"There was a science fiction writer once. The character in his book had cancer and he had two months to live. But the sick man wanted to see his unborn child grow. He was a scientist and he never believed in time travel, but he had another idea. He built a box. Inside that box, time moved at a different pace than outside of it. That way, he would get in the box, time would move at a slower pace in it, and a day to him would be a year to those outside of the box. The character in the book has been with his daughter for every birthday she had. The writer of the book died in two months, leaving this book to his unborn child."
The hero is quiet and puzzled, trying to make sense out of it all. An indistinct sound of music is heard in the background. The old man says "take a good look at the people around you". "Do they feel somewhat familiar?" The hero starts to tremble. The old man continues; "Human soul is reincarnated after death. But not every reincarnation takes place later in time. Sometimes the soul finds a vessel in the past, sometimes in the future." The hero, struggling, "you mean some of these people are my ancestors?" Suddenly everyone stops moving and turns to the hero: "No, he's saying we are all one. We are you and you are us. Some of us are your past; some of us are your future". The background music gets audible, "we're one, but we're not the same". The scene ends with the hero waking up in his ship.
The movie takes us to near past events.
During the second movie, the viewer will be able to figure out more about the first movies post-credits scene. A secret religious order, questioning fate and belief and using highly advanced technology, follows the same secret religious experiment that their ancestors have made in their planet. The order is descendent of this older race, and maybe even more ancient. The scene from the first movie will have a clue that will let the viewer uncover the mystery of the “god scene”, during the second film.
A gaming company like Valve comes up with a game console. It has a processing unit, and a second unit consisting of a HMD (head mounted display, made by a firm called Oculus), earphones, galvanic vestibular stimulation to affect the sense of balance and BMI (brain machine interface).
The technology has an almost instant impact on many aspects of life. The struggle against attention deficit, learning to keep better focus during multitasking, advanced meditation. Even the paralyzed get to communicate, play games, have a good time, write books etc. Some with better results than expected. In time, games change into interactive artificial realities, "digital trips" that can be shaped and controlled if one is focused.
A new faith arises. "We should believe in science-fiction, because imagination has always showed the way to science. As human beings, we no longer have a challenging adversary on earth to push us to evolve. If artificial intelligence can push us to our limits, our survival instinct may push human brain to evolve. The end result may be getting psychic abilities able to affect the physical world. Brain control of the machine through BMI, evolving man to a point where his brains abilities are super-developed. An evolution of the mind."
An open source project designed to reverse engineer BMI and learn more about the brain gets out of control. It becomes an artificial intelligence operating on a distributed computing model, trying to find the way to control the human mind. At the same time, the data acquired at the beginning of the project gives birth to a giant collective human mind network that can operate as one.
The movie takes us back to the hero in his ship, the end of the first movie. The earth now has two possible "saviors", individuals (and particularly a young girl) trying to become "Jedi’s", and a network of collective minds operating together to survive.
Near the end of the movie a mystery about the human brain is uncovered. The middle portion of the brain which is easier to read, is in fact the original life form that came to be on planet earth. The surrounding part contains an alien form of energy which is hard to uncover with the level of technology in pre-2012 era.
The plot uncovers completely.
1. The experiment didn't even take 6000 years in earth time. Remnants of their old civilizations were created on earth by the alien race, from pyramids to Nazi propaganda films, in 6 days.
2. Mankind was no different than a monkey in terms of intellectual capacity. But it had some psychic powers. This alien form of energy made it much more capable in analytical reasoning, but had blocked some of its abilities.
3. The artificial intelligence, the open source project that got out of control, was this alien energy, trying to take control of the human brain with the goal of living in this new found virtual reality instead of the physical world.
4. The source of this alien form of energy was the ancient religious cult. They had found a way to transfer their consciousness into the human brain.
5. The invasion and possible destruction of earth pushes these two forms of consciousness to unite and become a more advanced species that has powerful psychic abilities and an uncanny analytical perception. But both species have to let go of their original identity.
There is a final piece of the puzzle (Aleph 3) if anyone's interested
http://lightfocusinspiration.com/
Shape of things to come
VR FPS games
FPS games with separate looking around and aiming feature. Looking around, with a HMD with head tracking, by simply looking around. Aiming with a motion controller shaped like a gun. By simply aiming (point and shoot). The controller in the other hand will have a thumbstick. May implement a motion controller like "The Leap" with more precision than Kinect, to track hand movements. May be used with a Kinect-like device and an omni-directional treadmill if you want to "walk to walk".
Interactive 3D music videos
There are 360 degrees music videos where you can look around freely. Make one in 3D, put me in the same room with Gaga. Set 2 360 cams in a way that they won't get in each others way for stereoscopy, maybe something that combines the feed from 4 cams to make up for intersections.
Interactive 3D adult content
How about a pillow fight in the playboy mention, in 3D, 360 degrees? Put me in the middle of the room and let me look around by looking around.
I
nteractive 3D movies
Make a movie called "the haunted" where I can move and look around freely, following the main character, but I can not interact, I can not leave that character and so in a way even though I'm the ghost, I'm the one that's haunted by his/her presence, and I need to see the end of his/her journey to find peace. Make me feel what it's like to be a ghost, a lost soul that follows the journey of the hero and finds salvation, the experience of being there.
Jetman/Iron Man the game
Part 1. A headtracking tutorial where headtracking controls your view, your view of a 360 degree camera attached to the Jetman's helmet (could be 2 cameras to get a 3D effect with a limited degree of view). Jetman is Yves Rossy btw.
Part 2. A movement tutorial where you are told to imitate Jetman's flying style closely. You have the fixed view of a 3D camera attached to the jetman's helmet. If you have a kinect, or even just motion controllers in your hands, you turn your body right when he turns right and flies accordingly, you turn your body left when he turns left and flies accordingly. If you have neither kinect, nor motion controls, you control the flight with a gamepad.
Part 3. The actual game. An actual 3D game a la Iron Man. But with much less fire power and more focused on flying.
Heaven and Hell, on bike
A stationary bike coupled with the Oculus Rift (A future head mounted display with head tracking), where you'll be in a virtual environment where your bike goes as fast as you pedal. There is a fan in front, facing you, blowing air in your face as fast as you pedal. You can look around freely, and it comes with two games. "Hell on bike" where you're being chased by zombies, and you have a built in railgun on the bike. "Heaven on bike" where you're pedaling in a flying bike, over the clouds, under the rainbows and to the gates of heaven, blasting cute little creatures in need with energy. Both have a multiplay mode where you'll be racing on a network.
Actually, a game where you start in hell on earth and get to the heaven in the sky, but can always dive down or fall down, a game where you will complete the course and get to the same ending no matter you're in hell or heaven, would be even better. And in multiplay, those who are motivated by blasting cute little creatures in need with energy can race agains those who are motivated by zombies and railguns.
Interactive sport events
Put a cell phone in a robot and feed the robots view to every spectator in a robot fighting arena. Let one person control the robot.
Think about a track that looks like a cross between a mignature go-kart track, a rollercoaster track or something from a flying car racing game. Some crazy track that would be too dangerous for stunt men, but you can get the experience and unlike a rollercoaster or a disney ride, you're the one driving, the experience isn't predefined.
Mini-car, giant world
Remote controlled toys with a tiny 3d camera (not unlike the GoPro) and a wireless video transmitter. Lets the Oculus Rift's wide field of view put you in a RC car, and a RC plane.
Operation giant fly
A Bug-A-Salt (a mini gun shooting salt to hunt bugs), attached to a RC Quadcopter that has a tiny 3D cam and a transmitter. Probably also the future of bird hunting.
Real-life Deathmatch
Rentable huge hangar with some unmovable obstacles, some covers. The owners of the hangar make a “map” in a first person shooter game with the same design as the hangar
Real-life deathmatch in a hangar that looks like a level from hell, with your friends that now look like demons from hell (trowing fireballs), running and looking around freely. Being able to reach out and touch the obstacles and walls that you see in the virtual environment.
If the guys ask for a realistic looking environment with players that look like soldiers and normal weapons, just load another map designed to look that way (only the art and weapons change, not the geometry).
A convergence point between multiplay gaming and laser tag. A wireless HMD (with battery) with position tracking, and without drift is required (or you'll run into a wall pretty fast).
VR Playgrounds Outdoors
It's easy to see a few more years into the future, kids running around in a park, playing first person shooter games outdoors. A convergence point between multiplay gaming and playground.
A wireless HMD with a tiny 3D cam in front,
Real time tracking of their body and motion with wearable sensors,
A gun in their hand (trigger, buttons, aiming),
One stationary PC in the middle of the park to gather all this data wirelessly and send it,
Cloud Gaming Server to compute how everything will look (the rocket launcher in the kids hand, his armor with damage on it, the explosion of the rocket) and send it to the stationary pc, rendered on top of the camera feed with some post processing.
Again, the PC in the middle that sends every finalized feed to every corresponding HMD.
I know there are some things in Augmented Reality that still need some figuring out but I'm sure that will happen. I'll be sitting on a banch, eating some special brownies, watching my kid blow some other kid up with a grenade.
What would quickly become popular among adults, is a more realistic version with paintball guns
A convergence point between multiplay gaming and paintball.
Augmented Mood
Google will have their own thing of course. Wearing those augmented reality glasses and saying "Google, I'll walk to my crappy job, I want to see some female Na'vis on the sidewalk, throw in a few Autobots on the road and a few Nazgûls with those flying beasts in the air. Make it snow."
Digital Trips
With the inclusion of BMI, this era starts with virtual astral projections, flying, chasing bad spirits, focusing to be invisible, to see behind the walls, to use "force powers". In time, games change into interactive artificial realities, "digital trips" that can be shaped and controlled with BMI/BCI if one is focused. Maybe with a little help from pharmaceuticals, like THC and DMT or LSD at first.
Peace out