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Batman - Arkham City (DDD) [DX11][DX9]

Posted: Thu Nov 24, 2011 5:02 am
by Earmack
Offical release notes:
"Some issues with minor lights and Joker riddle cage lights appear 2D for now.
I am sure there may be some other minor issues.

DX11 beta profile may come in the following days."

UPD 07.03.2012
Today tridef/ddd released new profile for DX9:
Taken a little bit more of a look at the DX9 profile, and have possibly fixed a few issues, including the museum display cases, and some other things.

UPD: 2.02.12
With new Tridef 3D 5.1/Ignition 3.4.20 DDD add new profile with support DX11 now in "virtual 3D" mode

UPD: 9.12.11
It fixes a lot of the lighting issues for both GPUs.

Re: Batman - Arkham City (DDD) [DX11][DX9]

Posted: Sun Dec 11, 2011 2:27 am
by Earmack
Here is an updated DX9 profile.
It fixes a lot of the lighting issues for both GPUs.

Re: Batman - Arkham City (DDD) [DX11][DX9]

Posted: Sun Feb 05, 2012 1:20 am
by Earmack
With new Tridef 3D 5.1/Ignition 3.4.20 DDD add new profile with support DX11 now in "virtual 3D" mode

Re: Batman - Arkham City (DDD) [DX11][DX9]

Posted: Mon Feb 06, 2012 8:34 pm
by cybereality
Awesome. Will have to check this out as soon as I finish the first one.

Re: Batman - Arkham City (DDD) [DX11][DX9]

Posted: Wed Mar 07, 2012 8:47 am
by Earmack
UPD 07.03.2012
Today tridef/ddd released new profile for DX9:
Taken a little bit more of a look at the DX9 profile, and have possibly fixed a few issues, including the museum display cases, and some other things.