Spanning 16:9 Console Games and Movies Across 3x Portrait
Posted: Mon Jun 27, 2011 5:41 am
Basically, I'm not sure what I should go with; probably the H5360 with a converter for consoles and movies, but I need to know if I'll be able to span one 16:9 image across three projectors and if it's safe to use the projectors in portrait.
Although 3DVS in portrait is not supported for monitors, it is for projectors. I would like to build a projector setup in which I can use 3D Vision Surround in portrait for PC gaming, but also play console games, so is there a way I could get the three projectors to act as one for console gaming, spanning the game across the portrait setup? I found a forum where someone said something about using an HDMI capture card to do this, but I don't know what he meant. Are there any options available to do this? Or would I have to continually flip the middle projector? Would that cause alignment issues?
I want to do this on a curved screen with a manual treadmill in front, so I guess I'll have to have the projectors mounted somewhere overhead, which I'm not sure how I'll accomplish, since I'll be in a dorm and can't ceiling mount. Bhawthorne said somewhere that projectors often can't be mounted vertically, and can even burn out immediately if that is tried, but an Nvidia rep on the official forums said he'd done just that for a tradeshow and didn't have any problems.
I also want to watch Blu-ray movies, so I suppose I'll need a converter. The Acer H5360 is the model I'm leaning toward, because it's gotten great reviews and is only $500, so $1500 for 3DVS. The H5360BD is more expensive and doesn't support 3DVS, only 3DTV Play (why not both!?). The Qumi Q2 has longer bulblife and is quieter, and probably safer for portrait, but is 300 lumens enough, even in a completely dark room? I imagine that 2000-3000 lumens would make a substantial difference. And there's also the Optoma HD66 and the ViewSonic PJD6531w.
Although 3DVS in portrait is not supported for monitors, it is for projectors. I would like to build a projector setup in which I can use 3D Vision Surround in portrait for PC gaming, but also play console games, so is there a way I could get the three projectors to act as one for console gaming, spanning the game across the portrait setup? I found a forum where someone said something about using an HDMI capture card to do this, but I don't know what he meant. Are there any options available to do this? Or would I have to continually flip the middle projector? Would that cause alignment issues?
I want to do this on a curved screen with a manual treadmill in front, so I guess I'll have to have the projectors mounted somewhere overhead, which I'm not sure how I'll accomplish, since I'll be in a dorm and can't ceiling mount. Bhawthorne said somewhere that projectors often can't be mounted vertically, and can even burn out immediately if that is tried, but an Nvidia rep on the official forums said he'd done just that for a tradeshow and didn't have any problems.
I also want to watch Blu-ray movies, so I suppose I'll need a converter. The Acer H5360 is the model I'm leaning toward, because it's gotten great reviews and is only $500, so $1500 for 3DVS. The H5360BD is more expensive and doesn't support 3DVS, only 3DTV Play (why not both!?). The Qumi Q2 has longer bulblife and is quieter, and probably safer for portrait, but is 300 lumens enough, even in a completely dark room? I imagine that 2000-3000 lumens would make a substantial difference. And there's also the Optoma HD66 and the ViewSonic PJD6531w.