Game Review: Killzone 3 (PS3)

Discuss stereoscopic 3D games and gaming technologies for console (e.g. XBOX, PS3)
Post Reply
User avatar
android78
Certif-Eyable!
Posts: 990
Joined: Sat Dec 22, 2007 3:38 am

Re: Game Review: Killzone 3 (PS3)

Post by android78 »

Thanks for the review.

Just wondering how the stereoscopic 3d is?
User avatar
Fredz
Petrif-Eyed
Posts: 2255
Joined: Sat Jan 09, 2010 2:06 pm
Location: Perpignan, France
Contact:

Re: Game Review: Killzone 3 (PS3)

Post by Fredz »

It's a spam, the review has been copy&pasted from another site and spam links have been added.
artox
Cross Eyed!
Posts: 196
Joined: Mon May 07, 2007 2:05 pm
Location: between dimensions

Re: Game Review: Killzone 3 (PS3)

Post by artox »

Just tried it and it is great, one an really see the difference when a game is made with s-3d in mind. The only thing which is obviously worse is the in-game resolution, which actually isn't even 720p (probably lowered to handle s-3d at a descent framerate). Apart from that the particle effects, the lightning, shadows and especially the depth are perfect. There is ghosting with maximum depth, so don't expect a crisp clean picture even on a Panny 3dtv. I am really hoping developers start implementing s-3d into games on pc too, where we can actually reap the benefits of a high-end system.
Post Reply

Return to “3D Console Gaming”