Hi, guys!
Sorry for some delay with answer. First of all I need to share part of this fame with iZ3D marketing team and iZ3D development team who always inspire me for further improvement.
I'll try to summarize Q&A:
1. Are there plans to support the DLP3D format?
Yes, but deadlines did not defined yes. We need to have version 2.0 with DX 10 first - more and more games are coming with DX10 support and great visuals
2. Are there plans to look at SLI/Crossfire support?
Good question: we need two outputs - this is matter of fact - SLI/Crossfire has one
![Sad :-(](./images/smilies/icon_e_sad.gif)
Three scenarios here:
- GPU guys will open one additional input
- dual core GPU with dual output
- iZ3D with one input
Last one may be next big size model for TV market
3. The updates, will there be a time limit or after buying it once you have all the updates forever?
No time limits - improvements forever!!
4. Will there be more "versions" of the drivers, one for each solution, or will there be 2 versions? (1 for iz3d, and one for iz3d+dualoutput and in future other outputs
Hard to predict. We are going to have few licenses for 1.08 - iZ3D, iZ3D + HMD, iZ3D + OpenGL QB (individual, edu, corp)
I suppose we may have some additional for flipping and other formats. I would be one version with few activation keys
5. Its clear that to preserve the sellings of the monitor you need to have that price for the drivers. does this mean that if the monitor cost drops , then the driver costs drop too?
These two things are not connected directly. Doing other format support we want to have bigger 3D environment and more people be involved in to 3D, even it is not iZ3D
![Smile :-)](./images/smilies/icon_e_smile.gif)
. We are trying to establish correct price to prevent a lot of changes here.
6. carl kenner says: "Vuzix will give you whatever help you need to add support for it".. this brings up a question to me.. will you sell rights to companies in order to sell theyr products with your drivers?
we can if they want - we are happy to work with everybody because only gamers can decide which solution is better for them
7. regarding the mac number, it is quite easy to implement. the only problem is that the drivers itself need a internet connection in orde to validate. your updates are pretty frequent, but your first version of the drivers already was a very high starting point. your drivers 1.0000 was better than any other driver around TODAY. this means that if your drivers get cracked they could live a long time with it. will you do something to fight against this? if yes what?
There is nothing in this world which can not be hacked
![Smile :-)](./images/smilies/icon_e_smile.gif)
I like one extraterrestrial rabbit Bo from funny Russian flash animation series who said: "You planet has to be updated and patched many year ago"
![Smile :-)](./images/smilies/icon_e_smile.gif)
So, let's say this way - our defense will use PC characteristics. But keep it secret!
8. what do you think of other driver's decision to go for a "pay per game" solution?
are you kidding? how many games you have on your PC??? This model is applicable on if you are doing going processing manually (analyzing and converting shaders and vertex) - but I think it is dead way. To correct some artifacts we spend one day per game sometimes, but then profile is fixed and game is done.. Even more we want to create Profiler tool for gamers in 2008 to give them power to correct game artifacts and exchange their profiles.
9. monitor 17", monitor 22", what will be next?
Mathematically 22-17 = 5, thus next will be 22+5 = 27, but no such LC size exist ... so, 26 or 28
![Smile :-)](./images/smilies/icon_e_smile.gif)
- not clear yet - depends on demand plus TV size may be done in parallel (35 - 42)
10. Cool once you stated that for every game it takes X time to create the profile. this means that not every game will have a profile.. will there be a tool to autocreate "user-profiles" to "easily " fix visualization bugs and maybe share them with other users?
see answer 8 - yes - this is an idea - problem is that if user contact and say "in XYZ game at level 24 I found bad 3D with flame in left cave after fifth portal" - to cure it first we need to reach level 24 and find this damn cave
![Smile :-)](./images/smilies/icon_e_smile.gif)
- with Profiler user can do it without our help. So, please, don't go to caves
![Smile :-)](./images/smilies/icon_e_smile.gif)