geo-11 Witcher 3 - perfect
- Skawen
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Re: geo-11 Witcher 3 - perfect
Hi!
Can someone suggest what mods would be great to add to game to look better in 2022, I have found - https://www.nexusmods.com/witcher3/mods/1021/, but maybe someone from You are using more mods & they work in 3d.
Thank You in advance!
Can someone suggest what mods would be great to add to game to look better in 2022, I have found - https://www.nexusmods.com/witcher3/mods/1021/, but maybe someone from You are using more mods & they work in 3d.
Thank You in advance!
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- Petrif-Eyed
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Re: geo-11 Witcher 3 - perfect
You might have to look around the web, some modders left nexus after their recent policy changes.
A quick search and I saw this
https://gamerant.com/witcher-3-best-graphics-mods/
FWIW, I made a mod list on the old forums that had quality of life and cheats listed. The Roach mod is a must, as I recall, otherwise he can be quite bothersome.
I do not like crafting, potions and whatnot, so I just went with some OP mods, so I could focus on the story.
https://www.nvidia.com/en-us/geforce/fo ... goty-1-31/
A quick search and I saw this
https://gamerant.com/witcher-3-best-graphics-mods/
FWIW, I made a mod list on the old forums that had quality of life and cheats listed. The Roach mod is a must, as I recall, otherwise he can be quite bothersome.
I do not like crafting, potions and whatnot, so I just went with some OP mods, so I could focus on the story.
https://www.nvidia.com/en-us/geforce/fo ... goty-1-31/
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- Terrif-eying the Ladies!
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Re: geo-11 Witcher 3 - perfect
That is the only one I use, because when I first play a game I like it to stay close to the original version but this is just better textures.Skawen wrote: ↑Tue Aug 23, 2022 7:30 am Hi!
Can someone suggest what mods would be great to add to game to look better in 2022, I have found - https://www.nexusmods.com/witcher3/mods/1021/, but maybe someone from You are using more mods & they work in 3d.
Thank You in advance!
I suppose there are other quality of life mods but I don't care much for them, the default game is good for me, I don't really find too many problems with that stuff.
Ryzen 5 5600X, RTX2080Ti, 16GB ram, Windows 20H2, nVidia 452.06, SSD, Dell S2716DG.
- Skawen
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Re: geo-11 Witcher 3 - perfect
Thank You gentlemen for answers will try those links
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- One Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
this is everything I was hoping for, Cant wait to play the witcher now for the 5th time lolLysander wrote: ↑Mon Jun 20, 2022 8:46 pm Works perfect with the basic instructions.
I hit 60 in Oxenfurt marketplace, where before, it dropped to 50s and I was also able to increase Drawing Distance settings from HIGH to UBER - one of the most demanding settings in the game - so far constant 60 xD
I still have a few % of GPU left, I'll see if I can push hairworks further
witcher3289_100.jpgwitcher3288_100.jpgwitcher3292_100.jpg
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- Binocular Vision CONFIRMED!
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Re: geo-11 Witcher 3 - perfect
Fingers crossed this new "Next Gen" free update (which will probably not be optional) does not completely break the current 3D fix.
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- Petrif-Eyed
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Re: geo-11 Witcher 3 - perfect
Dec 14th, so we'll know soon enough, but Ray Tracing might make it into a DX12 game.
https://www.dsogaming.com/news/the-witc ... ngs-on-pc/
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- Binocular Vision CONFIRMED!
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Re: geo-11 Witcher 3 - perfect
Next Gen update has option to run in DX11.. but... for me this just crashes when trying to use the 3D fix.. Luckily, I copied my entire Witcher 3 steam game directory prior to the update so I can happily keep using that (seems to work at least for the moment). Even though I can run Ray Tracing.. I don't care about that for this title and apparently it runs like crap anyway.
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- Two Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
it crashes using geo11 only (the game is starting normally without geo)
the fix is broken
the fix is broken
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- Cross Eyed!
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Re: geo-11 Witcher 3 - perfect
What exactly do you mean by that? The game runs just fine using the "old" 3D Vision fix while the "geo-11" version isn't working?mistersvin21 wrote: ↑Wed Dec 14, 2022 5:57 am it crashes using geo11 only (the game is starting normally without geo)
the fix is broken
Or do you mean the game runs just fine when not using any 3D fix at all?
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- Two Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
I mean using the original fix the game is starting but the fix is completely broken, and when using geo11 the game wont even start, it crasheslohan wrote: ↑Wed Dec 14, 2022 11:21 amWhat exactly do you mean by that? The game runs just fine using the "old" 3D Vision fix while the "geo-11" version isn't working?mistersvin21 wrote: ↑Wed Dec 14, 2022 5:57 am it crashes using geo11 only (the game is starting normally without geo)
the fix is broken
Or do you mean the game runs just fine when not using any 3D fix at all?
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- Binocular Vision CONFIRMED!
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Re: geo-11 Witcher 3 - perfect
Yeah, this is why I took a complete copy of the game before allowing steam to update it. I now have a "Wither 3 - 3DVision" directory to run the previous version that works perfectly on my 3080 as it did before. I also have the new updated version so I can run RTX in DX12 if I ever feel the need. So, I have the best of both worlds at least.
If you didnt take a backup copy, there is an option in the steam "Betas" tab for "classic witcher 3 . 1.32" which may well be the previous pre-update version so you could try that to get the old fix working. I havent tried it as I dont really need to.
If you didnt take a backup copy, there is an option in the steam "Betas" tab for "classic witcher 3 . 1.32" which may well be the previous pre-update version so you could try that to get the old fix working. I havent tried it as I dont really need to.
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- masterotaku
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Re: geo-11 Witcher 3 - perfect
With the latest game version, geo-11 (taking the hotkeys and some others from the original d3dx.ini) works too apart from 3Dmigoto.
And by "works" I mean that it reaches ingame just fine but practically everything in the fix needs to be redone. Light shafts survived, but that's it.
You'll have to revert to the previous game version... or wait for me to fix this one. Which will take some time as I'm busy with other games. I'm going to try fixing a few things soon at least, out of curiosity.
And by "works" I mean that it reaches ingame just fine but practically everything in the fix needs to be redone. Light shafts survived, but that's it.
You'll have to revert to the previous game version... or wait for me to fix this one. Which will take some time as I'm busy with other games. I'm going to try fixing a few things soon at least, out of curiosity.
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- Cross Eyed!
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Re: geo-11 Witcher 3 - perfect
Great news, masterotaku! I was late to the party when I finished my Witcher 3 walkthrough just about two years ago. When I was done with the main campaign the next-gen update was announced. So I held my horses with both DLCs as I wanted to enjoy both of them with the next-gen update. So, waiting a little longer now is absolutely no problem. Great to know that you'll have a look at it...
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- Petrif-Eyed
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Re: geo-11 Witcher 3 - perfect
meh, almost all of the next gen update stuff found in Patch 4.0 is DX12 only and requires the latest Nvidia drivers/windows version for dx12 Ultimate.
So if you waited all this time, you should probably just keep waiting until a dx12 version of 3DMigoto or something comparable comes to fruition orCD Project Red wrote:Following the release of Patch 4.0, players have access to two versions of the game:
The DirectX 12 Version
This version includes all graphical improvements and Ray Tracing features.
The DirectX 11 Version
This version has no Ray Tracing support and lacks some of the general graphical improvements introduced in the free Next-Gen Update, therefore the performance here may differ even if comparing with the same preset run on DirectX 12 Version.
use SuperDepth 3D.
You know, if you really were waiting for all of the bells and whistles of the next gen update.
Luckily, you can use mods that make the game look fantastic in dx11. You can also roll back to the previous version and use the current fix, if any of you did not want to wait for an updated fix for Patch 4.0.
https://forums.cdprojektred.com/index.p ... .11111218/
In the link above, CDP mentions that dx11 received limited improvements.
https://store.steampowered.com/news/app ... 2277333733
full patch notes
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- One Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
Thank you very much for the update you made on the blog for the latest version.masterotaku wrote: ↑Wed Dec 14, 2022 6:05 pm With the latest game version, geo-11 (taking the hotkeys and some others from the original d3dx.ini) works too apart from 3Dmigoto.
And by "works" I mean that it reaches ingame just fine but practically everything in the fix needs to be redone. Light shafts survived, but that's it.
You'll have to revert to the previous game version... or wait for me to fix this one. Which will take some time as I'm busy with other games. I'm going to try fixing a few things soon at least, out of curiosity.
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- Binocular Vision CONFIRMED!
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Re: geo-11 Witcher 3 - perfect
Yes, masterotaku is churning out fixes constantly. For those who don't know, you are best to follow them on the "3D Vision" discord in the "3d fixes" channel.
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- One Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
Hi, for everybody who is strugglig a bit with Hardware Power and could not set High Resolution to get good Quality Image out of the Witcher and other Games.
Try Magpie. its an FSR standalone tool.
https://github.com/Blinue/Magpie/releases
Just set the Game in what ever Resolution you could achieve ingame with your desired FPS and set the Game to Borderless Fullscreen.
Close the Game and set your desktop Resolution to the highest possible or what ever you would like to (even Custom Resolutions).
Start the Game which should be in a small mirror, start Magpie hit scale after 5sec and click on your Game Window.
After 5sec it should go Fullscreen.
(or use the alt+F11 when you clicked on the Window)
For me 2560x1080 Ingame and 3440x1440 Desktop looks really sharp.
My settings in Magpie (i dont know if you need them)
FSR
Graphics Capture
Options:
Run as Admin
Fake Exclussive Fullscreen
Try Magpie. its an FSR standalone tool.
https://github.com/Blinue/Magpie/releases
Just set the Game in what ever Resolution you could achieve ingame with your desired FPS and set the Game to Borderless Fullscreen.
Close the Game and set your desktop Resolution to the highest possible or what ever you would like to (even Custom Resolutions).
Start the Game which should be in a small mirror, start Magpie hit scale after 5sec and click on your Game Window.
After 5sec it should go Fullscreen.
(or use the alt+F11 when you clicked on the Window)
For me 2560x1080 Ingame and 3440x1440 Desktop looks really sharp.
My settings in Magpie (i dont know if you need them)
FSR
Graphics Capture
Options:
Run as Admin
Fake Exclussive Fullscreen
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- Two Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
can pls anyone confirm that witcher3 works with geo11+425.31 driver?
my game instantly crashes when a savegame is loaded
my game instantly crashes when a savegame is loaded
- masterotaku
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Re: geo-11 Witcher 3 - perfect
Someone told me that 425.31 didn't work, but 452.06 worked. I use 452.06 all the time.mistersvin21 wrote: ↑Thu Feb 09, 2023 6:55 am can pls anyone confirm that witcher3 works with geo11+425.31 driver?
my game instantly crashes when a savegame is loaded
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- Two Eyed Hopeful
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Re: geo-11 Witcher 3 - perfect
i see, thanksmasterotaku wrote: ↑Thu Feb 09, 2023 7:38 amSomeone told me that 425.31 didn't work, but 452.06 worked. I use 452.06 all the time.mistersvin21 wrote: ↑Thu Feb 09, 2023 6:55 am can pls anyone confirm that witcher3 works with geo11+425.31 driver?
my game instantly crashes when a savegame is loaded
so if i want to play version 4.00 i have to use 452.06 driver only since geo11 is included into the fix for 4.00v, right?
or can i use somehow the updated fix without geo 11 ?
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- Terrif-eying the Ladies!
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Re: geo-11 Witcher 3 - perfect
So I can't get Witcher 3 4.01 to run in 3D - it's probably some noob thing. I got master's latest ZIP, set output to dx11, tried fullscreen/borderless/window - nothing. geo11 is not kicking in, because Afterburner stats are in both eyes and when I modify depth only the nVidia green bar shows up. Could it have something to do with a previous geo11 version installed before? I simply updated the older version of the game to 4.01, removed the old fix and installed master's fix - no 3D Also, when I do Ctrl+F5/F6, I can see the mono image shift, but it's all 2D. Tried fullscreen=1 and upscaling=1, to no avail. It's a GOG version.
Anyone experienced this?
Anyone experienced this?
Ryzen 5 5600X, RTX2080Ti, 16GB ram, Windows 20H2, nVidia 452.06, SSD, Dell S2716DG.
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- Petrif-Eyed
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Re: geo-11 Witcher 3 - perfect
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Last edited by 3DNovice on Sat Apr 06, 2024 4:57 pm, edited 1 time in total.
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- Terrif-eying the Ladies!
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Re: geo-11 Witcher 3 - perfect
Turns out compatibility mode was on (it wasn't obvious to me). Thanks masterotaku!
@3DNovice - thx for the info, yeah, I finished the game already and just wanted to check out the new version, but yeah, at first sight it looks pretty much the same, better water though and a performance hit in some areas.
@3DNovice - thx for the info, yeah, I finished the game already and just wanted to check out the new version, but yeah, at first sight it looks pretty much the same, better water though and a performance hit in some areas.
Ryzen 5 5600X, RTX2080Ti, 16GB ram, Windows 20H2, nVidia 452.06, SSD, Dell S2716DG.
- masterotaku
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Re: geo-11 Witcher 3 - perfect
????
The new geo-11 fix is already done (done over two months ago, but the last update was a month ago). Maybe I didn't talk much about it here, but check the usual blog post: https://helixmod.blogspot.com/2016/06/t ... -hunt.html
As Lysander said, the problem is that geo-11 doesn't update the Nvidia profile since a few updates ago, so it doesn't automatically remove the 3D Vision compatibility mode. That's why ctrl+alt+F11 is needed for "nvidia_dx11" mode (maybe not in "nvidia_dx9", not sure) to disable that mode.
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- Petrif-Eyed
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Re: geo-11 Witcher 3 - perfect
Ryzen 5 5600X, RTX2080Ti, 16GB ram, Windows 20H2, nVidia 452.06, SSD, Dell S2716DG.