That's an excellent suggestion Mahler / 2EyeGuy!mahler wrote:That is an interesting game idea. There could be puzzles in one area of the game which have solutions elsewhere.2EyeGuy wrote:What about a digital camera?
Where in previous adventure games you'd get an item in your inventory with symbols or text that you have to use later in the game.
The camera could now be a tool (besides the notepad) to keep track of suspicious symbols on walls or other markings needed to solve a puzzle later.
Perhaps a beautiful painting with a hidden meaning that you'd like to store for later reference, without having to walk all the way back.
Or statues holding or wearing certain objects or looking in a certain direction... all details which you can write down, but it's much easier to take a picture.
Sorry to hear about your troubles GameArt. It says it on the campaign page as well but word-of-mouth support is just as valuable to us so don't you worry about it. And I hope your situation turns around for the better.IGameArt wrote:Man, watching the video on your site really get's me excited for the game. I wish there was some way I could contribute, but i've pretty much got 3 dollars to my name right now lol.
We did the press rounds yesterday. Those sites tend to be continually bombarded so the best we can hope for is someone picking up on the Oculus association.Baristan6 wrote:If you haven't contacted RockPaparShotgun already you should. They have a weekly kickstarter article and have a lot of readers. Contact info for devs.
Again, that's why word of mouth support is so vital. Things rarely go viral by force, it almost always comes down to one or two people with connections down the chain. You cast your net as wide as you can and hope to get a bite
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