Reporting in as promised. :->
I'm also only getting exceptions, and have not been able to run. I'll give my system details and experiments tried.
System:
Win10 1903, Driver 446.14 DCH, GTX 1080ti, i7-8700K, 32G RAM.
3D enabled using 3DFM 1.75 global driver mod. NVidia stereo test works, and both Unity and UE4 games tested were working in 3D.
Using EpicGameStore versions.
Edit: Same result using 451.48 Standard driver. At least for here, it doesn't look like DCH changes anything.
3D Vision Mode:
It starts to run, emitter lights up, but puts up the red "attempt to run s3d in non-stereo mode" 3D Vision message. Monitor is at 120Hz, but has option for 144Hz (PG278QR). Crashes immediately after showing that.
Discover Mode:
Runs without problems, and game is in red/blue anaglyph. Looks right based on separation of graphic elements.
If I set the vk3DVisionwrapper.ini to EnableFullScreen=false, then it runs without problems, and I can see the logging and UI using F10.
Code: Select all
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(2954.11b8): Access violation - code c0000005 (first/second chance not available)
*** ERROR: Symbol file could not be found. Defaulted to export symbols for ntdll.dll -
*** ERROR: Symbol file could not be found. Defaulted to export symbols for KERNELBASE.dll -
ntdll!NtWaitForMultipleObjects+0x14:
00007fff`38ebcbc4 c3 ret