Vk3DVision - A Vulkan 3D Vision Driver (With Single-Frame Stereo and RTX Support)

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

thebigdogma wrote: Tue Jul 21, 2020 12:18 pm
helifax wrote: Tue Jul 21, 2020 12:17 pm
thebigdogma wrote: Tue Jul 21, 2020 12:03 pm Same issue with the Epic version.

...And Steam Overlay was disabled. :D

i7/9700
Did you get the game to compile the shaders before starting the fix?
What if you set the game as running in Borderless Fullscreen and NOT exclusive fullscreen?
I did.
With fullscreen off in the ini you said the FPS is low.
How low? Is this in-game or in the menu? -> I see no FPS issue as you said.

Also, keep Fullscreen ON in the ini file and disable 3D Vision and start the game with the fix. Does it still crash? NVM, I CAN REPLICATE THIS ON STEAM VERSION.
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

helifax wrote: Tue Jul 21, 2020 12:21 pm
thebigdogma wrote: Tue Jul 21, 2020 12:18 pm
helifax wrote: Tue Jul 21, 2020 12:17 pm

Did you get the game to compile the shaders before starting the fix?
What if you set the game as running in Borderless Fullscreen and NOT exclusive fullscreen?
I did.
With fullscreen off in the ini you said the FPS is low.
How low? Is this in-game or in the menu? -> I see no FPS issue as you said.

Also, keep Fullscreen ON in the ini file and disable 3D Vision and start the game with the fix. Does it still crash? NVM, I CAN REPLICATE THIS ON STEAM VERSION.
AND now I cannot replicate it. I saw it once. Now I can get it to run every single time.
Try set Borderless Fullscreen and VSYNC OFF?!
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

With 3DV disabled, Fullscreen on in the .ini and the wrapper active, I still get the crash.

Same for enabling Borderless Windowed with Vsync off.

With Fullscreen off in the .ini (and the wrapper active), the framerate drop is in the transition to gameplay from the elevator scene... Sorry, I didn't let the game play out very far when I noticed that... it stabilizes pretty quickly... maybe has to do with Reshade kicking in when Fullscreen is disabled in the .ini?
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

thebigdogma wrote: Tue Jul 21, 2020 1:09 pm With 3DV disabled, Fullscreen on in the .ini and the wrapper active, I still get the crash.

Same for enabling Borderless Windowed with Vsync off.

With Fullscreen off in the .ini (and the wrapper active), the framerate drop is in the transition to gameplay from the elevator scene... Sorry, I didn't let the game play out very far when I noticed that... it stabilizes pretty quickly... maybe has to do with Reshade kicking in when Fullscreen is disabled in the .ini?
That FPS drop is normal: You will get penalised for Decompiling / Injecting and Recompiling shaders in real-time. There is a REASON the game builds the shaders in advance and you have to wait 5 minutes for it :)
Only a better CPU will save you there :) Ryzen or Intel i9 ^_^ to handle the extra Compute in RT. The more cores the better :)
Reshade has been completely stripped out. There are no Reshade abilities in the wrapper. I am just using the Vulkan Layer mechanism from it and a few other pieces.

I can't understand the crash you are seeing. Do you get a warning from the game about having to update your driver before it starts? I got it once (and it crashed inside the 3D Vision Driver) and now I cannot replicate it... Not sure what is changed.
Are you sure you are using the same resolution both in-game and Windows and 120Hz? (With just the 3D Vision Monitor Enabled in NvPanel?)
Last edited by helifax on Tue Jul 21, 2020 1:44 pm, edited 1 time in total.
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Right! I think there is ONE setting that crashes the game - not sure which one yet.
(I think VSYNC needs to BE ALWAYS ON) - STUPID NVidia 3D Vision with their EXCLUSIVE FULLSCREEN REQUIREMENT FOR DX11 -_-

Can you try and make your "GraphicsOptions.JSON" file be like this:

Code: Select all

{
    "GRAPHIC_OPTIONS": {
        "VIDEO_OPTIONS": {
            "FULLSCREEN_RESOLUTION_WIDTH": 1920,
            "FULLSCREEN_RESOLUTION_HEIGHT": 1080,
            "RESOLUTION_SCALING": 1.0,
            "FRAME_RATE_LIMIT": 4,
            "VSYNC": true,
            "BRIGHTNESS": 0.0,
            "HDR": false,
            "CASSHARPEN": true
        },
        "ADVANCED_OPTIONS": {
            "TEXTURE_QUALITY": 3,
            "TEXTURE_FILTERING": 3,
            "SHADOW_QUALITY": 3,
            "MODEL_QUALITY": 3,
            "MOTION_BLUR": 0,
            "VOLUMETRIC_LIGHTING": 3,
            "SCREEN_SPACE_REFLECTION": 3,
            "SUB_SURFACE_SCATTERING": 1,
            "DEPTH_OF_FIELD": 1,
            "AMBIENT_OCCLUSION": 1,
            "BLOOM": 1
        },
        "GPU_INFO": {
            "Name": "GeForce RTX 2080",
            "Driver": "446.14",
            "Benchmark Score": 2149.253173828125,
            "Benchmark Timing": 0.8375001549720764
        }
    }
}
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
thebigdogma
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

helifax wrote: Tue Jul 21, 2020 1:19 pm
thebigdogma wrote: Tue Jul 21, 2020 1:09 pm With 3DV disabled, Fullscreen on in the .ini and the wrapper active, I still get the crash.

Same for enabling Borderless Windowed with Vsync off.

With Fullscreen off in the .ini (and the wrapper active), the framerate drop is in the transition to gameplay from the elevator scene... Sorry, I didn't let the game play out very far when I noticed that... it stabilizes pretty quickly... maybe has to do with Reshade kicking in when Fullscreen is disabled in the .ini?
That FPS drop is normal: You will get penalised for Decompiling / Injecting and Recompiling shaders in real-time. There is a REASON the game builds the shaders in advance and you have to wait 5 minutes for it :)
Only a better CPU will save you there :) Ryzen or Intel i9 ^_^ to handle the extra Compute in RT. The more cores the better :)
Reshade has been completely stripped out. There are no Reshade abilities in the wrapper. I am just using the Vulkan Layer mechanism from it and a few other pieces.

I can't understand the crash you are seeing. Do you get a warning from the game about having to update your driver before it starts? I got it once (and it crashed inside the 3D Vision Driver) and now I cannot replicate it... Not sure what is changed.
Are you sure you are using the same resolution both in-game and Windows and 120Hz? (With just the 3D Vision Monitor Enabled in NvPanel?)
I did get that warning the first time, but not since. "Yes" to resolution, 120hz and I only have one monitor (not including Oculus)

I made all of the adjustments in the .json file with the exception of the driver... same result, game closes and it kicks me back to the Epic launcher.

Maybe I am an anomaly? I don't want you to have to go on a wild goose chase if others are having better luck when they report in.
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

thebigdogma wrote: Tue Jul 21, 2020 2:27 pm
helifax wrote: Tue Jul 21, 2020 1:19 pm
thebigdogma wrote: Tue Jul 21, 2020 1:09 pm With 3DV disabled, Fullscreen on in the .ini and the wrapper active, I still get the crash.

Same for enabling Borderless Windowed with Vsync off.

With Fullscreen off in the .ini (and the wrapper active), the framerate drop is in the transition to gameplay from the elevator scene... Sorry, I didn't let the game play out very far when I noticed that... it stabilizes pretty quickly... maybe has to do with Reshade kicking in when Fullscreen is disabled in the .ini?
That FPS drop is normal: You will get penalised for Decompiling / Injecting and Recompiling shaders in real-time. There is a REASON the game builds the shaders in advance and you have to wait 5 minutes for it :)
Only a better CPU will save you there :) Ryzen or Intel i9 ^_^ to handle the extra Compute in RT. The more cores the better :)
Reshade has been completely stripped out. There are no Reshade abilities in the wrapper. I am just using the Vulkan Layer mechanism from it and a few other pieces.

I can't understand the crash you are seeing. Do you get a warning from the game about having to update your driver before it starts? I got it once (and it crashed inside the 3D Vision Driver) and now I cannot replicate it... Not sure what is changed.
Are you sure you are using the same resolution both in-game and Windows and 120Hz? (With just the 3D Vision Monitor Enabled in NvPanel?)
I did get that warning the first time, but not since. "Yes" to resolution, 120hz and I only have one monitor (not including Oculus)

I made all of the adjustments in the .json file with the exception of the driver... same result, game closes and it kicks me back to the Epic launcher.

Maybe I am an anomaly? I don't want you to have to go on a wild goose chase if others are having better luck when they report in.
I mean the game requires a pretty recent driver set. I am using 446.14 with 3DFM to enable 3D Vision back. Maybe, this will solve the issue ?!
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

helifax wrote: Tue Jul 21, 2020 2:32 pm
thebigdogma wrote: Tue Jul 21, 2020 2:27 pm
helifax wrote: Tue Jul 21, 2020 1:19 pm

That FPS drop is normal: You will get penalised for Decompiling / Injecting and Recompiling shaders in real-time. There is a REASON the game builds the shaders in advance and you have to wait 5 minutes for it :)
Only a better CPU will save you there :) Ryzen or Intel i9 ^_^ to handle the extra Compute in RT. The more cores the better :)
Reshade has been completely stripped out. There are no Reshade abilities in the wrapper. I am just using the Vulkan Layer mechanism from it and a few other pieces.

I can't understand the crash you are seeing. Do you get a warning from the game about having to update your driver before it starts? I got it once (and it crashed inside the 3D Vision Driver) and now I cannot replicate it... Not sure what is changed.
Are you sure you are using the same resolution both in-game and Windows and 120Hz? (With just the 3D Vision Monitor Enabled in NvPanel?)
I did get that warning the first time, but not since. "Yes" to resolution, 120hz and I only have one monitor (not including Oculus)

I made all of the adjustments in the .json file with the exception of the driver... same result, game closes and it kicks me back to the Epic launcher.

Maybe I am an anomaly? I don't want you to have to go on a wild goose chase if others are having better luck when they report in.
I mean the game requires a pretty recent driver set. I am using 446.14 with 3DFM to enable 3D Vision back. Maybe, this will solve the issue ?!
Maybe... Before going thru the driver rollback process, I'll wait to see what others are experiencing, plus I don't want you wasting any more time helping little ol' me! :D
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

thebigdogma wrote: Tue Jul 21, 2020 2:40 pm
helifax wrote: Tue Jul 21, 2020 2:32 pm
thebigdogma wrote: Tue Jul 21, 2020 2:27 pm

I did get that warning the first time, but not since. "Yes" to resolution, 120hz and I only have one monitor (not including Oculus)

I made all of the adjustments in the .json file with the exception of the driver... same result, game closes and it kicks me back to the Epic launcher.

Maybe I am an anomaly? I don't want you to have to go on a wild goose chase if others are having better luck when they report in.
I mean the game requires a pretty recent driver set. I am using 446.14 with 3DFM to enable 3D Vision back. Maybe, this will solve the issue ?!
Maybe... Before going thru the driver rollback process, I'll wait to see what others are experiencing, plus I don't want you wasting any more time helping little ol' me! :D
I can try to see with the latest driver set, I mean there shouldn't be a reason why it doesn't work... (unless Nvidia shenanigans by the looks of it...)
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by schwing »

    You might want to try renaming GameOverlayRenderer64.dll in Steam's folder instead of disabling the overlay. Just to rule it out for sure.
Win 10 v1909 / 1x Nvidia 980Ti GPU (v452.22, 1080p)
Ixomack
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Ixomack »

Hi there,
I have the same issue with the Steam version.
I launch the exe in admin mode, then the game starts (black screen), then 3D Vision kicks in (green light on my screen + the message on the bottom right saying "this application is not rated by Nvidia blabla") then it crashes and I am back to Windows.
The whole process lasts between 5 and 10 secondes.
Might try the Epic store one.
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Ixomack wrote: Tue Jul 21, 2020 2:47 pm Hi there,
I have the same issue with the Steam version.
I launch the exe in admin mode, then the game starts (black screen), then 3D Vision kicks in (green light on my screen + the message on the bottom right saying "this application is not rated by Nvidia blabla") then it crashes and I am back to Windows.
The whole process lasts between 5 and 10 secondes.
Might try the Epic store one.
What driver are you using?
Did you try the settings from the JSON file above?
What GPU?

The Epic store and Steam one look to be 99% identical. I wouldn't bother ;)
Can you please upload the .dmp file from the game folder?
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

So updated to 451.67 and everything is working fine here. I am running the DCH driver set though. I can't use the normal one for testing on my laptop.
I don't think there is a difference but perhaps?! I'll try a few more tricks and see :)

For Example I don't get the green Nvidia Overlay when running DCH drivers and a lot of functionality is missing (like taking screenshots and so on)... I wonder...
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
Ixomack
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Ixomack »

I am using driver 451.48.
I just tried the settings and it was a little bit better. I got a black screen and the music from the game started for 3 seconds then everything froze.
I tried again and same thing as 1st time (back to Windows).
My GPU is a 1080.
You can get my dmp file here:
https://gofile.io/d/iQn1uD
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

Hi Helifax,

first of all, AWESOME work with Vk3DVision. Amazing idea, and so bold of you to plunge into this huge effort alone!

I'm also seeing the crash on my system (100% of my attempts so far), no matter whether I run the game as administrator or not. Epic Game Store version.

Opening the dump in Visual Studio I get:
Unhandled exception at 0x00007FFC5D52CD6D (nvwgf2umx.dll) in exception_01.dmp: 0xC0000005: Access violation reading location 0x0000000000000018.

GraphicOptions.JSON is identical to yours, except that I have a GeForce GTX 1080 Ti.

I can run further tests on my machine and/or run anything you wish under the debugger if it helps.

EDIT: Forgot to say that I'm on Windows 10 update 1909 and driver 451.48
Last edited by LukeRoss00 on Tue Jul 21, 2020 3:18 pm, edited 1 time in total.
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Ixomack wrote: Tue Jul 21, 2020 3:13 pm I am using driver 451.48.
I just tried the settings and it was a little bit better. I got a black screen and the music from the game started for 3 seconds then everything froze.
I tried again and same thing as 1st time (back to Windows).
My GPU is a 1080.
You can get my dmp file here:
https://gofile.io/d/iQn1uD
You are using the Standard Drivers or DCH ones?
I am curious if anyone with a RTX GPU actually tried it. This would help me narrow down some things...
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Tue Jul 21, 2020 3:16 pm Hi Helifax,

first of all, AWESOME work with Vk3DVision. Amazing idea, and so bold of you to plunge into this huge effort alone!

I'm also seeing the crash on my system (100% of my attempts so far), no matter whether I run the game as administrator or not. Epic Game Store version.

Opening the dump in Visual Studio I get:
Unhandled exception at 0x00007FFC5D52CD6D (nvwgf2umx.dll) in exception_01.dmp: 0xC0000005: Access violation reading location 0x0000000000000018.

GraphicOptions.JSON is identical to yours, except that I have a GeForce GTX 1080 Ti.

I can run further tests on my machine and/or run anything you wish under the debugger if it helps.
Many thanks for the info! I see the same things in the dumps. A crash inside the Nvidia Driver -_- (which only happens when enabling fullscreen and basically telling 3D Vision to kick in).
I have an idea... I think this is a crash inside the driver (for some not obvious reasons but I have a hunch).
Are you running DCH drivers or Standard ones?

Thanks! :D
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

helifax wrote: Tue Jul 21, 2020 3:20 pm Are you running DCH drivers or Standard ones?
Standard
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Can people please download this test version and try again: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe

I am curious if you still get the crashing on startup! :)
(Nvidia's "old & deprecated" 3D Vision really starts getting on my nerves ^_^)

Also, can somebody test it with the DCH driver and not the Standard one? :D I am curious if this is an issue ^_^

Thanks!
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

helifax wrote: Tue Jul 21, 2020 3:26 pm Can people please download this test version and try again: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe
Same access violation, always in nvwgf2umx.dll reading from 0x18
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Tue Jul 21, 2020 3:33 pm
helifax wrote: Tue Jul 21, 2020 3:26 pm Can people please download this test version and try again: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe
Same access violation, always in nvwgf2umx.dll reading from 0x18
Thanks for the test and update! I'll have to dig a bit deeper.. hmmmm
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

Call stack for the crash is:

Code: Select all

 	nvwgf2umx.dll!00007ffc5d52cd6d()	Unknown
>	d3d11.dll!CResource<struct ID3D11Resource>::CopyResource<1,3>(class CContext *,class CResource<struct ID3D11Resource> *,class CResource<struct ID3D11Resource> *)	Unknown
 	d3d11.dll!CContext::TID3D11DeviceContext_CopyResource_<1>(struct ID3D11DeviceContext4 *,struct ID3D11Resource *,struct ID3D11Resource *)	Unknown
 	d3d11.dll!CContext::TID3D11DeviceContext_CopyResource_Amortized<1>()	Unknown
 	Vk3DVision64.dll!00007ffc2c8276fb()	Unknown
 	DetroitBecomeHuman.exe!00007ff7658f0e3b()	Unknown
 	DetroitBecomeHuman.exe!00007ff7658ed60b()	Unknown
 	DetroitBecomeHuman.exe!00007ff7658d00fc()	Unknown
 	DetroitBecomeHuman.exe!00007ff7655ed74f()	Unknown
 	DetroitBecomeHuman.exe!00007ff76558c511()	Unknown
 	DetroitBecomeHuman.exe!00007ff765591d04()	Unknown
 	DetroitBecomeHuman.exe!00007ff765592015()	Unknown
 	DetroitBecomeHuman.exe!00007ff765591d87()	Unknown
 	DetroitBecomeHuman.exe!00007ff765854daf()	Unknown
 	kernel32.dll!00007ffc9a357bd4()	Unknown
 	ntdll.dll!00007ffc9aa6ce51()	Unknown
(edited to show that the crash happens during a CopyResource())
Last edited by LukeRoss00 on Tue Jul 21, 2020 3:48 pm, edited 1 time in total.
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

helifax wrote: Tue Jul 21, 2020 3:26 pm Can people please download this test version and try again: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe

I am curious if you still get the crashing on startup! :)
(Nvidia's "old & deprecated" 3D Vision really starts getting on my nerves ^_^)

Also, can somebody test it with the DCH driver and not the Standard one? :D I am curious if this is an issue ^_^

Thanks!
Same - crashes with test version (Standard driver.)
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

:!: :!: :!: Can people please download this test version and try again - made quite a few changes: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe :!: :!: :!:

I am curious if you still get the crash on startup! :)

Thanks!

EDIT: Original Post with the Demo fix: viewtopic.php?p=172180#p172180
Follow that and then try the above exe.
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

helifax wrote: Tue Jul 21, 2020 4:45 pm :!: :!: :!: Can people please download this test version and try again - made quite a few changes: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe :!: :!: :!:

I am curious if you still get the crash on startup! :)

Thanks!

EDIT: Original Post with the Demo fix: viewtopic.php?p=172180#p172180
Follow that and then try the above exe.
For me this latest version just hangs on a black screen with the in-game blue cursor visible. 3D mode is not activated, and the only way to exit the game is killing the task.
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Tue Jul 21, 2020 5:13 pm
helifax wrote: Tue Jul 21, 2020 4:45 pm :!: :!: :!: Can people please download this test version and try again - made quite a few changes: http://www.3dsurroundgaming.com/Vk3DVis ... Vision.exe :!: :!: :!:

I am curious if you still get the crash on startup! :)

Thanks!

EDIT: Original Post with the Demo fix: viewtopic.php?p=172180#p172180
Follow that and then try the above exe.
For me this latest version just hangs on a black screen with the in-game blue cursor visible. 3D mode is not activated, and the only way to exit the game is killing the task.
AND if you WAIT?! what happens? Wait a bit :) UP TO 1 MINUTE!
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

helifax wrote: Tue Jul 21, 2020 5:17 pm AND if you WAIT?! what happens? Wait a bit :) UP TO 1 MINUTE!
:D Waited for about 10 minutes without any visible change :geek:
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Tue Jul 21, 2020 5:26 pm
helifax wrote: Tue Jul 21, 2020 5:17 pm AND if you WAIT?! what happens? Wait a bit :) UP TO 1 MINUTE!
:D Waited for about 10 minutes without any visible change :geek:
Clearly Exclusive Fullscreen fails to activate... and now you see why every developer hates it...simply because it is a piece of crap :D and Nvidia for enabling 3D Vision only to work in Exclusive Fullscreen on DX11 :D yey!
"It works on all my 3 machines" ^_^ soo... :D

Honestly, I don't know atm... The only thing I can think of is the Standard driver vs DCH driver... Or a timing issue in the driver :geek:
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

I gotta go to sleep now as it's quite late in my TZ, but tomorrow if you want I can resume testing! Thanks for all your hard work!!!
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Tue Jul 21, 2020 5:44 pm I gotta go to sleep now as it's quite late in my TZ, but tomorrow if you want I can resume testing! Thanks for all your hard work!!!
+1
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

nvm
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
a31632
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by a31632 »

It's working great with me, absolutely beautiful!!!!

I have an i7-8750H processor with Geforce GTX 1060, Alienware laptop m15 and DCH 451.67 drivers installed.
I have an external 25 inch (240hz) monitor with 3D Vision attached.
No problems running it at all, following the instructions and lowering refresh rate to 120hz in control panel.

Amazing work and can't wait to play the whole game using this wrapper!

The only side notes:

- when I restarted the game I had to manually reset the refresh rate in my NVIDIA control panel again (in my case from 144hz to 120hz), on the second attempt the game wasn't running (just black screen with "Detroit cursor")
- there were a few (minor) performance issues; sometimes the image would freeze for 1-2 seconds (where in the regular run of the game this would never happen).

I hope my review helped to at least confirm that also on DCH drivers this wrapper works, just like you said Heli it was like experiencing the game 'all over again' in beautiful 3D!!!
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by floph »

I'll try the demo as soon as I manage to install a newer nVidia driver.
The game needs driver 445.87 or later and I had 425.31.
I tried this guide viewtopic.php?f=105&t=23752
But this guide needs a standard driver, and I cannot find a standard driver version 445.87 or later.
Do you guys have a link for a recent standard driver ?
Or do you know a guide to install 3d Vision with dch drivers ?
I have Windows 10 1903.

EDIT: found another guide viewtopic.php?f=105&t=23352
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

I will try the DCH driver tomorrow AM - thanks again Helifax!
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by thebigdogma »

Apparently DCH is a no-go for me as I get the dreaded red "attempt to run s3d in non-stereo mode" error when doing the 3DV Wizard setup. (Using Bringback3d.)
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by bo3bber »

Reporting in as promised. :->

I'm also only getting exceptions, and have not been able to run. I'll give my system details and experiments tried.

System:
Win10 1903, Driver 446.14 DCH, GTX 1080ti, i7-8700K, 32G RAM.
3D enabled using 3DFM 1.75 global driver mod. NVidia stereo test works, and both Unity and UE4 games tested were working in 3D.
Using EpicGameStore versions.

Edit: Same result using 451.48 Standard driver. At least for here, it doesn't look like DCH changes anything.


3D Vision Mode:
It starts to run, emitter lights up, but puts up the red "attempt to run s3d in non-stereo mode" 3D Vision message. Monitor is at 120Hz, but has option for 144Hz (PG278QR). Crashes immediately after showing that.

Discover Mode:
Runs without problems, and game is in red/blue anaglyph. Looks right based on separation of graphic elements.


If I set the vk3DVisionwrapper.ini to EnableFullScreen=false, then it runs without problems, and I can see the logging and UI using F10.

Code: Select all

This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(2954.11b8): Access violation - code c0000005 (first/second chance not available)
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for ntdll.dll - 
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for KERNELBASE.dll - 
ntdll!NtWaitForMultipleObjects+0x14:
00007fff`38ebcbc4 c3              ret
Last edited by bo3bber on Wed Jul 22, 2020 6:08 am, edited 1 time in total.
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

Just like Bo3b said, for me too the game starts correctly both in 3D Vision Discover mode, and if I put EnableFullscreen = false.

Some additional information: my monitor only goes up to 120 Hz (no 144 Hz mode). With the latest test version, in stereo mode, when the game hangs on the black screen with blue cursor, I get no mode changes whatsoever (the monitor stays at 1920x1080@120 and there are no flashes or messages of any kind).
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

:!: :!: :!: New Version is up: :!: :!: :!:

You can grab it from here: http://www.3dsurroundgaming.com/Vk3DVision.html
Direct Link : http://www.3dsurroundgaming.com/Vk3DVis ... t_DEMO.rar

Updated Instructions:

Code: Select all

==========================================================================
VK3DVision - A Vulkan Wrapper made by Helifax for Stereo3D in Vulkan API. 
www.http://3dsurroundgaming.com/
==========================================================================

Detroit: Become Human - Demo Stereo3D Fix for Nvidia 3D Vision.

This demo requires NVidia 3D Vision Monitor + Glasses. (Other Stereo3D viewing methods will be added later)
!!! UPDATE your Nvidia drivers to the ones requested by the game! Driver 425.31 will NOT WORK. It will crash at startup!!!


=============
Game Setup:
=============
1. Download the game.
2. Start the game and wait for all the Shaders to be compiled!
3. Go to options and set your Resolution and Graphics settings. Window Mode can be either Borderless or Fullscreen, BUT NOT window mode.
4. Set Motion Blur to OFF.
5. Quit the game.
6. Go to "X:\DetroitBecomeHumanDemo" and open "GraphicsOptions.JSON" file. Find "FRAME_RATE_LIMIT" and set it to 4! Ex: "FRAME_RATE_LIMIT" : 4,

================
Windows Setup:
================
1. If you have multiple monitors, DISABLE them from Nvidia Control Panel. ONLY have the 3D Vision Ready Monitor Enabled & Primary!
2. Set your WINDOWS resolution to MATCH the GAME resolution. Ex: 1920x1080 both in Windows & in game.
3. Set your REFRESH rate to 120Hz.
!!! Not doing any of these steps will prevent Vk3DVision to switch to Exclusive Fullscreen - Required for 3D Vision Monitors to display in Stereo3D.

=================
Stereo3D Setup:
=================
1. Copy "ShaderSwap" folder & "Vk3DVisionWrapper.ini" in the game folder. Ex: "D:\DetroitBecomeHumanDemo"
2. !!! MAKE SURE 3D Vision is DISABLED in Nvidia Panel or in 3D Fix Manager !!! (THIS is needed EVERY TIME you want to start Vk3DVision. Otherwise the 3D Vision Driver will crash!)
3. Start "Vk3DVision.exe" and LEAVE IT RUNNING.
4. ENABLE 3D Vision in Nvidia Panel or in 3D Fix Manager.                                                 
5. Start the game AS ADMINISTRATOR! (It is required at least one time to update the Nvidia Driver Profile for 3D Vision).
5. Play & Enjoy!

============
IMPORTANT:
============
 !!! Everytime you want to use Vk3DVision with Nvidia 3D Vision Monitors, YOU NEED to DISABLE 3D Vision BEFORE starting Vk3DVision.exe!!!


Known behaviour:
- If you have an active DisplayPort to DL-DVI adaptor, it can take up to a minute for the game to start! This is a problem with the adaptor.
- Using a DP or DVI direct connection doesn't have this issue.
- If the game starts but you can't see it after 1 minute, kill it using Task Manager and restart it. I get this problem a lot with 3D Vision Monitor & glasses but not with 3D Vision Discover (Anaglyph).
(Using latest DCH drivers + driver fix for 3D vision - Something here isn't quite right ^_^)

========
Fixed:
========
- Stereo3D in Vulkan Injection
- Shadows & Lights.
- Improved Depth of Field in Stereo3D - which greatly improves the in-game resolution quality compared to the video
(It cannot be removed as it is very tight related to the Temporal Component the game uses - TAA and other effects)
- Fixed UI (as much as possible)
- Fixed Particles effects.
- Disabled some extra Specular lights.
- Disable some screen depth Lense-flares.
- Some UI elements in "Mind Palace" mode are 2D - not fixed.
- What you saw in the video here: https://www.youtube.com/watch?v=leYdYS7BBv8 is what the fix does.


Key Shortcuts:
- F1 & Middle Mouse Button - lower convergence.
- F2 & Right Mouse Button - lower convergence & separation.
Use reWASD(https://www.rewasd.com/) to bind keyboard shortcuts to your controller.
- If you have a PS4 controller I recommend playing with it. The game (ex PS4 exclusive) has some great controls for the PS4 touch-pad.

:!: The most important part is this (and why I believe everyone gets either a crash or Black screen on startup) :!:

Code: Select all

=================
Stereo3D Setup:
=================
1. Copy "ShaderSwap" folder & "Vk3DVisionWrapper.ini" in the game folder. Ex: "D:\DetroitBecomeHumanDemo"
2. !!! MAKE SURE 3D Vision is DISABLED in Nvidia Panel or in 3D Fix Manager !!! (THIS is needed EVERY TIME you want to start Vk3DVision. Otherwise the 3D Vision Driver will crash!)
3. Start "Vk3DVision.exe" and LEAVE IT RUNNING.
4. ENABLE 3D Vision in Nvidia Panel or in 3D Fix Manager.                                                 
5. Start the game AS ADMINISTRATOR! (It is required at least one time to update the Nvidia Driver Profile for 3D Vision).
5. Play & Enjoy!

============
IMPORTANT:
============
 !!! Everytime you want to use Vk3DVision with Nvidia 3D Vision Monitors, YOU NEED to DISABLE 3D Vision BEFORE starting Vk3DVision.exe!!!
For some reason if Vk3DVision is started AFTER 3D is enabled the Nvidia Driver crashes (my personal hunch is that is installing hooks for D3D11 for applications that will start AFTER 3D Vision is enabled. Starting Vk3DVision before, means I don't hit their magic D3D11 hooks). :ugeek:
Please give it a try and let me know :)

Cheers,
Helifax

PS: The game crashes on 425.31 driver with Vk3DVision somewhere down in Vulkan1-1.dll. Looking into the driver updates, A LOT OF VULKAN fixes and changes have happened in the last year. If the game wants the latest version, download the latest version ^_^ and use 3DFix Manager to enable 3D Vision back.
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
LukeRoss00
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by LukeRoss00 »

Sadly for me this new version brings back the crashes at start (same as before, dereferencing a null pointer with an offset of 24 inside a CopyResource() call).

I did follow the new procedure: 3D Vision off in the control panel, starting Vk3DVision.exe and leaving it running, 3D Vision on, running the game.
Hey, did you check out my VR conversions of two great classics?

No One Lives Forever 2: A Spy in H.A.R.M.'s Way: https://github.com/LukeRoss00/nolf2-real-mod/releases
Grand Theft Auto V: https://github.com/LukeRoss00/gta5-real-mod/releases
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

LukeRoss00 wrote: Wed Jul 22, 2020 6:52 am Sadly for me this new version brings back the crashes at start (same as before, dereferencing a null pointer with an offset of 24 inside a CopyResource() call).

I did follow the new procedure: 3D Vision off in the control panel, starting Vk3DVision.exe and leaving it running, 3D Vision on, running the game.
That is pretty much impossible.
I think I will completely ditch 3D Vision and move exclusively to HelixVision and 3D TVs.
How are you enabling 3D Vision? Using 3D Fix Manager?
http://3dsurroundgaming.com:
- Home of Vk3DVision & OGL3DVision - Play your favourite Vulkan & OpenGL games in Stereoscopic 3D using Nvidia 3DVision or Virtual Reality ;)
- Home of some of my UHD "Surround/Eyefinity"/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision.
If you "still" like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov
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