Isn't the game engine of Dirt 3 easier to work with regarding stereoscopic viewing?
I think I've seen 3D drivers for it, but can be mistaken..
Anyway any of these more simulation driven racers with cockpit view would be flippin' awesome to drive with full headtracking!
Project Cars is a very interesting racing game with great cockpit view adjustment settings and simulation physics.
They even have a view from inside the helmet, so in the peripheral you can see the fodder of the helmet as well as reflections in your visor.
Together with a buttkicker in a nice racing seat and a Fanatec wheel, the Rift could actually pull the racing experience a whole world closer to the real thing; and support for that game would surely be a great selling point for your driver!
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http://www.youtube.com/watch?v=lzpor2QpWiw[/youtube-hd]
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http://www.youtube.com/watch?v=KWFnWUJZkGs[/youtube-hd]
Even Race07 has a helmet cam that looks nice...
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http://www.youtube.com/watch?v=ESXX8_YDPk0[/youtube-hd]
The intense speed of top tier racing also make you even more into the game, making the low resolution of the dev kit irrelevant as you wouldn't be able to focus long enough on one place to see it; and with the help of the other peripherals we could come almost full circle in the immersion factor. The step after that would obviously be pneumatic driven seating for simulated G-force, and luckily those rigs are getting a little bit more affordable to DIY... But that's another story
Great work with this driver cyber, it's much appreciated and I really think you're catching the wave here just perfectly
![Wink ;)](./images/smilies/icon_e_wink.gif)