To change the direction Leap Motion would recognize a simple hand or finger gesture. Voilà! hopefully someone has the same idea.
i am pretty sure that this would work...
![Idea :idea:](./images/smilies/icon_idea.gif)
Shortly after the Rift release, I will be releasing a Rift compatible/free-walking system. It will be much more realistic and more immersive than any treadmill system. Here is a very early prototype.colocolo wrote:when i get a oculus rift and it feels like a walking device is missing i will try it. cause it makes me sick playing games without to move. sitting on a chair is stressful to me. destroys the whole game.
The two stepper motors are so that you have the roller direction, and the roller motion. It's not a complete engineering drawing maybe this will help:brantlew wrote:@android78: Wouldn't the rollers need to be motorized as well? If they rolled freely, it would be like walking on roller skates - slippery and ungainly. If they had friction, you would move. It seems like you need the standing foot to actively roll you backwards as you step to negate your forward motion.
about half a kg in total:brantlew wrote:@android78: Interesting design. How much do you think these motors would weigh?