It is currently Wed Jun 19, 2013 6:47 am



Reply to topic  [ 3 posts ] 
 Display Evolution / Pixel Integration 
Author Message
Online
Sharp Eyed Eagle!
User avatar

Joined: Mon Jun 04, 2012 1:25 am
Posts: 366
this thread is dealing with the question how fast pixel integration for 5 inch displays will evolve.

Regarding the Oculus Rift project which is so brilliant , i am wondering how fast displays in that size will evolve.

Dont know much about the hardware in itself. But ive read something about microdisplays (LCOS) which have super high pixel intergration since 2005.

So for the future, would it be easily possible for display manufacturers building 5 inch displays with 8k * 4k resolution ?


Tue Jun 26, 2012 5:30 am
Profile
Golden Eyed Wiseman! (or woman!)
User avatar

Joined: Sat Jan 09, 2010 2:06 pm
Posts: 1899
Location: Perpignan, France
Here are the last displays I've heard about in this range, but they are all LCD :
- LG - 5" - 1920x1080 (441 ppi) : http://www.engadget.com/2012/06/05/lg-d ... e-display/
- Toshiba - 6,1" - 2560x1600 (495 ppi) : http://www.engadget.com/2011/10/20/tosh ... esolution/
- Sharp - 6.1" - 2560x1600 (495 ppi) : http://www.engadget.com/2012/06/01/shar ... -sid-2012/
- Ortustech - 4.8" - 1920x1080 (459 pi) : http://www.ortustech.co.jp/english/news/20101026.html

As a comparison, the display used in the Oculus Rift is 5.6" 1280x800 (270 ppi).

SMD (the creator of the ST1080) say on their website that 8k4k LCoS panels are in development but they don't give any timeframe. They said they showed 4k2k 0.82" panels at CES 2012 but I don't know if this size can be used in a large FOV HMD.


Tue Jun 26, 2012 2:33 pm
Profile WWW
Online
Sharp Eyed Eagle!
User avatar

Joined: Mon Jun 04, 2012 1:25 am
Posts: 366
thats looks quiet promising. i think microdisplays arent for wide FOV. But neverless in general they could manufacture displays 8k by 4k in 6 inch size , i think. perhaps i am overlooking some fact.
If i am not, than display manufacturers should be ashamed. cause leep optics exists since the 80´s and high pixel integration since 2005. i cannot imagine that engineers at big companies dont think about HMD with perfect FOV. Probably its the economic department in their company that is holding them back.


Thu Jun 28, 2012 2:59 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 3 posts ] 

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.