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 Nvidia 3d with other shutter glass? 
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One Eyed Hopeful

Joined: Mon Jan 18, 2010 6:16 am
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Is anybody try to use other shutter glass with Nvidia drivers?
I think it is possible to do like that, anybody want to discuss it?


Mon Jan 18, 2010 6:26 am
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Cross Eyed!

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lish wrote:
Is anybody try to use other shutter glass with Nvidia drivers?
I think it is possible to do like that, anybody want to discuss it?


I think there are two possible ways to do it:

1. If using a DLP display, getting a pair of DLP-Link glasses.

2. For all other shutter glasses for DLPs, find a way to make a splitter for the 3-pin VESA input on the display, so you can connect two different emitters. There may be a problem with that, since the display powers the emitter.


Mon Jan 18, 2010 10:25 am
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3D Angel Eyes (Moderator)
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There might be some ways to hack it together but you will end up having to wear the glasses upside-down and other such non-sense. Better off just buying the actual Nvidia glasses to ensure compatibility.

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Mon Jan 18, 2010 11:12 am
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Cross Eyed!

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cybereality wrote:
There might be some ways to hack it together but you will end up having to wear the glasses upside-down and other such non-sense. Better off just buying the actual Nvidia glasses to ensure compatibility.


I don't know about Mits displays, but with my Samsung, I have two 3D modes. Mode 2 is a reverse mode.


Mon Jan 18, 2010 3:11 pm
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One Eyed Hopeful

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taz291819 wrote:
lish wrote:
Is anybody try to use other shutter glass with Nvidia drivers?
I think it is possible to do like that, anybody want to discuss it?


I think there are two possible ways to do it:

1. If using a DLP display, getting a pair of DLP-Link glasses.

2. For all other shutter glasses for DLPs, find a way to make a splitter for the 3-pin VESA input on the display, so you can connect two different emitters. There may be a problem with that, since the display powers the emitter.


Before today, I just think that I can get a Vsync form the VGA PINs then I can driver my glasses base the sync signal easily. But I found that if there is no IR emitter of NVIDIA connected, the 3D of NVIDIA is default as a red/blue mode.
So is there any way to set the card work with shutter mode?


Tue Jan 19, 2010 7:22 am
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One Eyed Hopeful

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So nobody is interest it?


Fri Jan 22, 2010 7:44 am
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Cross Eyed!

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Why disconnect the emitter? Even if you're not using it, keep it connect so you can choose whatever 3D output you need.


Fri Jan 22, 2010 9:09 am
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One Eyed Hopeful

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taz291819 wrote:
Why disconnect the emitter? Even if you're not using it, keep it connect so you can choose whatever 3D output you need.

I think it can be done by some software use the NV API, so we can use a VGA connect glass.


Sat Jan 23, 2010 2:36 am
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Certif-Eyed!

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lish wrote:
So is there any way to set the card work with shutter mode?
Nvidia made sure you can't do that. If you want shutter mode you need their shutters plugged in.

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Mon Jan 25, 2010 6:21 am
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One Eyed Hopeful

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crim3 wrote:
lish wrote:
So is there any way to set the card work with shutter mode?
Nvidia made sure you can't do that. If you want shutter mode you need their shutters plugged in.

Nothing is impossible~


Tue Jan 26, 2010 7:19 am
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lish wrote:
Nothing is impossible~
...when you know assembler

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Tue Jan 26, 2010 7:28 am
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One Eyed Hopeful

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crim3 wrote:
lish wrote:
Nothing is impossible~
...when you know assembler

Actually, I have seen the product made by other company the same as Nvidia's, and it is sample now.


Wed Feb 03, 2010 5:40 am
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One Eyed Hopeful

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Hi all shutter heads,

I found a way to make edimesional glasses work with nvidia a while back. plus you can also run their glasses as well.

If you look at the emitter from nvidia there and the edimensional emiiter you can connect both together with a stereo jack to 3 pin minidin
. Now connect the edimesional wired glasses to the edimensional emiiter. Now its very important to use the Ed controller to turn on the edimensional glasses as neither the edimensional or nvidia glasses will turn on until this is turned on.

Have fun


Tue Mar 02, 2010 6:14 pm
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3D Angel Eyes (Moderator)
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To be honest, about a year or two ago I was hacking around with the registry trying to get the new Nvidia driver to enable in page-flipping mode. I cannot remember what I did exactly, but I did get page-flipping enabled without the Nvidia glasses. Keep in mind this was using the Zalman so maybe that helped to bypass whatever security measures Nvidia has in place. However this was right when I got the Zalman, and I actually wanted to use my system, so I undid whatever I did and started clean. But if I was able to do this by mistake, surely someone else could on purpose. Keep in mind there is still the problem of syncing the glasses to the display. All-in-all it seemed like more trouble than its worth, but still within the realm of possibility.

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Tue Mar 02, 2010 7:07 pm
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One Eyed Hopeful

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I was about to create a new topic but this one fits right.

So the situation is I have a CRT monitor and Edim like glasses with a VGA dongle.
It works with IZ3D, but shutter mode is not perfect yet, you need to have loss of sync when frame rate drops below 30fps to use interlaced or over/under (sync doubling mode of the CRT).

Now my setup would work with nvidia stéréoscopic driver, because the glasses are always directly in sync with the monitor.

What I need is to find a way or a hack to enable the stéréo vision even if the nvidia usb dongle is not plugged.


Mon Apr 05, 2010 9:47 am
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One Eyed Hopeful

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Hi all, this is my first post!

It is my understanding that Nvidia's new 3dtv play software, will send frame packed 1080p24 or 720p60 to a capable display. In this case, the display's proprietary glasses will work, even for those displays that don't have a vesa sync out, such as the 2010 samsung pnXXc8000.
It seems to me that the Nvidia shutter glasses and IR transmitter are not needed, and therefore are NOT connected to the computer. Basically, all you need is a capable Nvidia card, the 3dtv play software, a display that accepts a framepacked signal over HDMI (1.4), and shudder glasses that work with THAT display.


Wed Apr 07, 2010 7:19 am
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Cross Eyed!

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If you look in the DIY forum, there is some C code which enables the 3D Vision dongle without using Nvidia's software. Maybe you read the code and turn it on it's head to make a fake dongle out of a USB microcontroller?


Wed Apr 07, 2010 9:31 am
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One Eyed Hopeful

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a dongle or a fake software usb device if it's possible


Wed Apr 07, 2010 10:09 am
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Two Eyed Hopeful

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you can clone the pyramid's hardware, the chinese have done it, the driver uploads firmware to it, so your "cloned" pyramid will always work the same as the real one if you connect it the same way
the chinese have also made clone glasses that support the nvidia IR protocol (which is quite simple), and thus, are fully compatible
don't know about the quality of the clone glasses though, probably using cheap lcds like the elsa revelators that turn off more slowly


Sun May 16, 2010 4:34 am
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Terrif-eying the Ladies!
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They should make mechanical shutters. Any way to contact these guys? :lol:

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Sun May 16, 2010 8:22 am
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Petrif-Eyed
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Are you sure you really want to have one or two relatively high speed wheels spinning that close to your eyes? :o You must of course have some kind of protective glass in between but then there are also gyroeffects (could actually be used for headtracking... lol) and most probably disturbing noise. :lol: Syncing with the displayrefresh is no issue though (once made a pll device that locked an dc-engines rpm to a crystal oscillator, replace the crystal oscillator with the vsync and it syncs automatically).
I think the main fault of shuttersolutions as is today depends mostly on the monitor used. Some devices seems to work with no ghosting while others gives plenty. Of course there are bad shutters but i think that overall you can good result with them. Personally i'm all in for passive solutions though. Hope the industry find a way to minimize ghosting on such devices.

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Sun May 16, 2010 9:56 am
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Two Eyed Hopeful
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pabls71 wrote:
Hi all shutter heads,

I found a way to make edimesional glasses work with nvidia a while back. plus you can also run their glasses as well.

If you look at the emitter from nvidia there and the edimensional emiiter you can connect both together with a stereo jack to 3 pin minidin
. Now connect the edimesional wired glasses to the edimensional emiiter. Now its very important to use the Ed controller to turn on the edimensional glasses as neither the edimensional or nvidia glasses will turn on until this is turned on.

Have fun



Do you mean to say that you can connect the 3pin minidin from the ED dongle ( which was used for the IR out wire ) to the '3d sync in' mini jack on the Nvidia pyramid - and then connect wired glasses to the 3.5 jack on the ED dongle and that works???
Sounds crazy. I wouldve thought it make more sense to plug the ED in like normal (to the vga out of the pc) and activate it manually.

Are you sure of this?


Tue May 18, 2010 5:10 pm
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http://web.uni-weimar.de/cms/fileadmin/medien/vr/documents/publications/impl-multiviewer-2004ipt.pdf

o well. Looks like you can't drive DLP shuttered. Also multiplexing the dlp chip wont let enough time for the micromirrors accumulate contrast. Ahh.... : (((

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Sun May 23, 2010 10:19 am
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Sharp Eyed Eagle!
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Hi fellas I just bought 2 sets of wired E-dims from ultimate3dheaven on ebay. I tested them out on my projector using the latest 3d vision drivers and they work real good. Its only 85hz but does its magic. I connected them the exact same as your supposed to. E-dim Vga dongle to dvi-vga adapter to my vga kvm switch to my projector. Then I have the splitter cable that was included connected to the 3.5mm jack on the dongle connected to wired glasses. I also have wireless e-dims too but the only way to use them is to hide the 3d vision ir box because both ir signals floating around the room don't let the e-dims sync.

By the way the edim glasses you don't need to swap eyes or have them upside down cause all you have to do is use convergence to alter to the other side and I think they are right side up anyways. Worked for me.

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Tue Jun 01, 2010 9:42 pm
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Petrif-Eyed
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I thought 3d-vision only worked for their usb-dongle and glasses? Have they recently opened up other 3d-modes? So far i've only heard about people who got p****d of e-d that their glasses didn't work with 3d-vision.

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Wed Jun 02, 2010 11:05 am
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Sharp Eyed Eagle!
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Likay wrote:
I thought 3d-vision only worked for their usb-dongle and glasses? Have they recently opened up other 3d-modes? So far i've only heard about people who got p****d of e-d that their glasses didn't work with 3d-vision.


Nope, you still have to buy the 3d vision kit. But once you have nvidia's glasses connected to your computer then you can hook up I think pretty much any dongle that you can activate manually. I use the e-dim dongle that has the ed.exe activator, so enable that then the e-dim glasses turn on and you have access to all of nvidia stereo3d features. On my setup I use crt monitor for my projector, but then I have a 3d ready 22 inch monitor too. The e-dims actually don't ghost/crosstalk compared to the nvidia set viewing on my projector. Its not even a hack to get it to work.

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2x Amd phenom ii x6 1055T
Asus Motherboard DDR3-16GB
Microsoft x6 keyboard - x5 mouse - vx 3000 webcam
Soundblaster Hs-1200 headset - 900mhz headset -voice buddy
3x 5.1 audio system, sony, yamaha, logitech
Blu-ray drive
Acer H5360 3D-Ready Projector
2x 32 inch 60hz anaglyph1080p workstation monitor/tv/gaming
Nvidia 3D vision Kit
3x dlp link 3d glasses
Edimensional wireless glasses, 2x wired glasses
Nvidia Gtx 670 superclocked 4 GB
Nvidia Gts 450 ddr5 OC 810mhz 1024 GB Physx card
Ati 6450 1GB Workstation/Internet
Nvidia 7600gs 256mb
JVC - Digital SD Camcorder 800x zoom
x2 Amd htpc, Server, Playbook and netbook
Windows 8 x2
waiting for autostereo cubed pixels displays:)
http://www.adaptengagecns.com


Wed Jun 02, 2010 12:18 pm
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Petrif-Eyed
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Well, that's kinda cool.

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Wed Jun 02, 2010 2:55 pm
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Two Eyed Hopeful
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That's awesome. Thanks man, Im getting the same thing right now :)


Mon Jun 07, 2010 7:49 am
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Quote:
The e-dims actually don't ghost/crosstalk compared to the nvidia set viewing on my projector. Its not even a hack to get it to work.


I always suspected its timing related. How the ED dongle derives the sync signal?

Quote:
Im getting the same thing right now


where? I suppose you only want the emitter?

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Mon Jun 07, 2010 8:35 am
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Sharp Eyed Eagle!
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tritosine wrote:
Quote:
The e-dims actually don't ghost/crosstalk compared to the nvidia set viewing on my projector. Its not even a hack to get it to work.


I always suspected its timing related. How the ED dongle derives the sync signal?

Quote:
Im getting the same thing right now


where? I suppose you only want the emitter?


Hi its actually not a timing issue but the nvidia glasses themselves, they don't shut black enough and bleed to much light through. I tested this by pushing the buttom on the glasses and I can see through them more and less at different sections of them. Syncing them better with the nvidia dongle or monitor will not fix the glasses. I think the only way to fix them is to update the firmware with the usb cable they come with that charges them, but even that don't sound to good cause windows does not recongnize the glasses when you plug them into the cable and maybe they don't even have a memory chip in them. I really don't know at all and could be a manufacturing defect.

On the other hand the e-dims go dark black all the time and you cannot see through them, its just nvidia's glassea are way bigger lcd's than the e-dims.

To get the signal from the e-dim dongle its with the vga blue-line code ONLY! There is no hdmi/dvi-D blue line code so if you don't have a new hdmi 1.4 tv or projector or 3d ready monitor then you always have to hook your display to VGA and use blue line code for full screen page flipping.

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System Specs:
2x Amd phenom ii x6 1055T
Asus Motherboard DDR3-16GB
Microsoft x6 keyboard - x5 mouse - vx 3000 webcam
Soundblaster Hs-1200 headset - 900mhz headset -voice buddy
3x 5.1 audio system, sony, yamaha, logitech
Blu-ray drive
Acer H5360 3D-Ready Projector
2x 32 inch 60hz anaglyph1080p workstation monitor/tv/gaming
Nvidia 3D vision Kit
3x dlp link 3d glasses
Edimensional wireless glasses, 2x wired glasses
Nvidia Gtx 670 superclocked 4 GB
Nvidia Gts 450 ddr5 OC 810mhz 1024 GB Physx card
Ati 6450 1GB Workstation/Internet
Nvidia 7600gs 256mb
JVC - Digital SD Camcorder 800x zoom
x2 Amd htpc, Server, Playbook and netbook
Windows 8 x2
waiting for autostereo cubed pixels displays:)
http://www.adaptengagecns.com


Mon Jun 07, 2010 2:12 pm
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Interesting Petrus didnt mention this tho.
well I hope they use that 5000 contrast polarizer foil with the bit cauldron shutter...

Good news about ghosting. Interesting. I guess The ED transmittance is low as well.

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Mon Jun 07, 2010 3:12 pm
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Petrif-Eyed
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I don't think the e-d-glasses are bad compared to others (probably not able to keep up with the x-tal eyes though). But their lack of decent softwaresupport and the outright lies about compability on their site makes them a bad choice today.

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Mon Jun 07, 2010 3:31 pm
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ED not bad? You mean nV ?

BTW someone was selling x102 a while ago , he said:

XpanD's are a lot better than Nvidias. They have less ghosting (none, as opposed to minimal in Nvidia).


humm. Not sure that none counts none in games like metro or alien breed, where nV glasses ghost a lot.

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Mon Jun 07, 2010 4:18 pm
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Petrif-Eyed
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I mean e-dimensional. The hardwarepart is more than decent compared to other glasses. I think they're actually better than nvidias 3d-vision standard glasses.

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Mon Jun 07, 2010 5:33 pm
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Okay, so is this ED dongle the same as that x3d / xtreme 3d , you can buy for cheap? HW looks to be the same.

Also these square ED glasses look frickin easy to mod. How about if I peel off those polarizer foils there and apply some expensive thing?

(those x3d -s are SOOOOOO cheap)

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Tue Jun 08, 2010 3:25 am
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One Eyed Hopeful

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here is what i have

Vista x64
2 (8800gts 512mb (G92 chip))
19" crt monitor
1 pair else revelator s3d glasses (wired)
1 pair e-dimensional glasses (wired)
Image

is there someway to make this work?
what do i need to do to make this work?


Tue Jun 22, 2010 12:24 am
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One Eyed Hopeful

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Hi,all
Actually the ghosting is also relate with you displays, the response time matching between the displays and the shutter is most important. So the glasses manufacturers made great effort to take less influence by circuit adjust.

tritosine wrote:
ED not bad? You mean nV ?

BTW someone was selling x102 a while ago , he said:

XpanD's are a lot better than Nvidias. They have less ghosting (none, as opposed to minimal in Nvidia).


humm. Not sure that none counts none in games like metro or alien breed, where nV glasses ghost a lot.


Wed Oct 27, 2010 12:32 am
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Cross Eyed!
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Does NVIDIA Emitter work with other shutter glasses like Samsung SSG-2100A
for 3d monitor on PC to use as addtional pair for second user? as its good cheap addon
when compared to Nvidia's own additional glasses

Do SSG-2100A as additional glasses will have same quality or sync will be missed??


Wed Oct 27, 2010 10:59 pm
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Two Eyed Hopeful

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nVidia emitter will work only with nVidia glasses (and vice versa.) Only possible exception is the xPand 103 universal glasses.


Fri Oct 29, 2010 11:42 am
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One Eyed Hopeful

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skrubol wrote:
nVidia emitter will work only with nVidia glasses (and vice versa.) Only possible exception is the xPand 103 universal glasses.

and my glasses made by myselft also can work with it :lol:


Tue Nov 02, 2010 1:40 am
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