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This interesting article has a very loose affiliation with S-3D as the comment by one of the amateur game programmers after the article makes real sense to me, he said:
More "dirty textures" which need a touch of S3-D to help persuade our brains into thinking real world gameplay I we go, I say.Another thing is that it does not matter how perfect the engine will become - without viewing the effect in "3D" our brain will know it's "different" and therefore fail to produce "reality".
![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://media.bestofmicro.com/ray-tracing-rasterization,M-0-214632-1.jpg)
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